creator cover Smoke Fumus
Smoke Fumus

Smoke Fumus 

Gamedev and stuff

5subscribers

8posts

goals12
$196.89 of $198 raised
ExGear Animations remake for royale.
$49.35 of $52 raised
Boots for Sprocket
$51.43 of $54 raised
Hat and bandana for ironbeard
$119.38 of $208 raised
Steampunk pistol + animations for Ironbeard
$782.57 of $1 620 raised
The pot 1. For one time intermediate donations and whatnot.
$109.96 of $266 raised
[MG Exp Animations] Action system animations remake for Royale
$0 of $405 raised
Captain Rolls set of 3 garments
$0 of $371 raised
3 rigged animeshes for royale
$0 of $165 raised
Bexley garments for knight
$173.67 of $173 raised
GW2 Ashura skin for sl
$127.9 of $126 raised
Royale's rigged revolver + animations
$99.1 of $99 raised
Hovering sword animations for akila

About

Generalist gamedev including code, shaders, 3d modelling, texturing, soundwork, music, level design, etc. 

A lot of grind later.

So yeah, i've been stuck grinding 3d commissions for the past several months. However, one project I did get started on was second remake twinsen's house from little big adventure 2. Original:
Current: 
This is actually second time I remaking it. First time was 10 year ago, back when I was just screwing around. It is very subpar to say the least. And i only spent 7-9 hours on that one. I'm 24+ hours in on this one. 

CDM09 for Complex doom invasion part one

A small report on a progress up to date 
A week before prior one i was working on a new map for a Complex Doom invasion mod for zandronum. Majority of textures are made from scratch, with some machine learning involving for downscaling baked pbr from 128x to 64x pixel resolution without loss of important detail.
I'll post full story when it is done. 

More doom stuff

Here's a tree. It's an edit of old doom tree but with leaves. 
And here's my attempt at mimicking said leaves.
The secret? proper source material on a model and a selected color palette to match it. 
There is a bit more work which could be done, like even sharper rim color, but that shouldn't be that noticeable.

Regarding the shmup

Before all this activity happened I've been sitting making a shmup.
Got sidetracked to porting this https://probabletrain.itch.io/city-generator
to unity 3d native so I can permutate it in-situ.
Tl;dr after a lot of screwing around it got back to the point it was where i started and then some. By that i mean i had to export to STL and then spend an hour or so in blender + in unity unwrapping the whole damn thing. Now - it's doing everything in editor. 
If you recognize this, first of all - good digging skills, and second - yes this is mazinger z shmup color palette 
Subscription levels1

Base support

$4.1 per month
The content is free as it is, but thank you for supporting me (300 rub at the moment is 5$ a month)
Go up