Smoke Fumus

Smoke Fumus 

Gamedev and stuff

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8posts

goals12
$182.01 of $183 raised
ExGear Animations remake for royale.
$45.62 of $48 raised
Boots for Sprocket
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Hat and bandana for ironbeard
$180.64 of $192 raised
Steampunk pistol + animations for Ironbeard
$160.43 of $246 raised
[MG Exp Animations] Action system animations remake for Royale
$723.42 of $1 497 raised
The pot 1. For one time intermediate donations and whatnot.
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Captain Rolls set of 3 garments
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3 rigged animeshes for royale
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Bexley garments for knight
$160.54 of $160 raised
GW2 Ashura skin for sl
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Royale's rigged revolver + animations
$91.61 of $92 raised
Hovering sword animations for akila

Regarding the shmup

Before all this activity happened I've been sitting making a shmup.
Got sidetracked to porting this https://probabletrain.itch.io/city-generator
to unity 3d native so I can permutate it in-situ.
Tl;dr after a lot of screwing around it got back to the point it was where i started and then some. By that i mean i had to export to STL and then spend an hour or so in blender + in unity unwrapping the whole damn thing. Now - it's doing everything in editor. 
If you recognize this, first of all - good digging skills, and second - yes this is mazinger z shmup color palette 
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The content is free as it is, but thank you for supporting me (300 rub at the moment is 5$ a month)
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