RU
обложка автора Mr Pops Alot

Mr Pops Alot

Pushing Era to it's limits
Mr Pops Alot
2
подписчика
цели
0 из $ 102 собрано
3D printing goodies

Об авторе

I make and mod text-based era games. More specifically, eraNAS, an open-world immersive-sim based in the Touhou universe. 
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Join my Discord or Revolt
Discord Invite Link: https://discord.gg/4sXWzwHUBQ
Go here if you want to support in an environment completely free from payment processor censorship: https://backed.by/mrpopsalot
Читать далее
How should weapon/weapon part durability be done?
HP based, weapon parts have a chance of taking a slight amount of damage every use.
1 голос
avatar
Damage tiers, weapon and weapon parts can spawn with a varying amounts of damage, going from Prime > Mint > Worn > Damaged > Badly Damaged >
Binary, weapons will either spawn with intact or bad parts. Weapons cannot get damaged with use
Weapons and weapon parts should not have durability or hit points
Проголосовал 1 человек

eraCorrection Dev Log 2024.03.20 - Fantasy in Conflict Edition

## (NAS)
Slow couple of weeks today, just that my motivation has been waning for a bit.
New weapon customization system and a rework HUD. Weapons are now modular and their stats are now generally based on their attachments. I've been also working on a reworked HUD that matches a new style that I'm going for.
## Weapon Rework
Weapons are now based on a general "platform" such as a `direct impingement automatic intermediate rifle`, `rotating-bolt automatic intermediate rifle`, `pump-action 12ga shotgun`, and more. This helps curve weapon bloat because of how there's only a few base weapons shown instead of having 15 AKs and 5 AR-15s. Variants can be switched between by changing the preset or major parts such as the receiver. This also allows for easy generation of custom weapons that characters spawn with, as presets now inherit the tags that weapons once had.
Читать далее

eraCorrection Dev Log 2023.11.26 - Revolt Edition

Not much happened this week, mostly just did some work on more spells and passives, as well as some bug fixes
What are we going to do with Danmaku skills
Danamku skills from TW are now passives that can be equipped by you or any Touhou with a high-enough Danamku level to gain a buff. All Touhous will have their innate Danmaku skills equipped.
Читать далее

Уровни подписки

I gave this guy a dollar

$ 1,02 в месяц
You gave me a dollar. Thanks for the donation!
Perks:
- Special discord role 

Fiver

$ 5,1 в месяц
Five dollars of fun per month.
Perks:
- Special discord role
Наверх