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Канал разработки Souls Of SoF

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English updated guide for Souls Of SoF II

Guide for casuals. Use it with carefully so as not to ruin your experience.
"Where to go?"
"How to beat the game easily"
Creave your build yourself but there is also some unique and very strong builds. 
Where to find weapons or rings, further lower down the page.
In fight you can use a buff twice and combine them. If it possible, use the buff-spells.
= Physical =
Weapon: Two-handed sword/Balaam's Axe/Ocean of Blood
Armor: any. It is advisable to take a shield to block attacks.
Rings: Warrior's Ring (-50% evasion, +50% attack) and several hero's rings.
You can also take Nokia's memory or a ring with a heart to significantly increase HP.
= Critic =
Weapon: Pickaxe/Uchigatana
Armor: Sand Warrior Armor (+15 counterattack)
Rings: 2 Samurai Rings (total +50% Crit Sh.)
It is advisable to pump up speed.
= 1 HP =
Weapon: any
Armor: any
Rings: empty ring (HP regeneration -20%, Attack and M. attack +50%), then - optional.
Be sure to pump a lot of speed
Quests;
- Madoka, Crimson, Vladirus  
The first time you will meet this trio is after defeating the forest bear (the first boss). They will be on the second floor of the society. In order to progress the quest, you will need to talk to them until they leave.
The second meeting will be in the foggy forest. The location is right after the dorm. You will definitely need a magic key. In one of the stone houses, there will be a grate. If you approach it and try to open it, Crimson will call you. He will ask you to open the grate. Having done this with the help of the magic key, he will thank you and leave.  
The third (optional) encounter will be in the tavern in the Trade City. They will be sitting at a table in the upper right corner of the map. You can talk to them or trade with them. Again, this encounter is optional.  
Next, you should go to the seashore. There, at the tent, Madoka will be standing next to two twins. She will ask you for help to take them to the dorm. You need to agree and walk a little together.
After the twins get to the dorm, you will need to raise the covenant level to the third. After that, the twins will offer to read a book for them. Having agreed, you will get to a separate location.  
After wandering around and playing cards, you can find the door to the castle. It will be closed. But if you try to open it 5 times, it will open. After a short cutscene, you will need to talk to Madoka again. She will pack her things and leave. This part of the quest can be considered complete.  
The last meeting awaits you in Kingsmouth. Near the temple there will be a pit, next to which there will be several clues on the floor. Looking into it, Crimson will be sitting there, and he will ask you for help. After pulling him out, you will go to the nearest cave. There a stranger will be waiting for you, pestering Crimson throughout the game. Then a cutscene will play and you will have a choice. The choice only affects the memory you get. This is where the quest line ends.
- Bluevert
The first time you meet Bluvert is after the boss fight with King John. She will offer you to look at the moon. If you agree, she will turn into her real form and probably kill you. The quest will fail. You need to refuse. Then, in the next dialogue, she will offer to be friends with you. Here you need to agree. After talking again, she will leave under the pretext that she forgot something.  
The second meeting will take place in the winter city in a wooden house, which will be locked. However, you can open it with a magic key for 2500 in the hub. There will be a fire in the house and, actually, Bluvert. You can talk to her, buy spells, warm up by the fire and level up the covenant. We need the latter.
Once you've leveled up the covenant to level 3, you'll be able to invite her to the dorm. She'll agree and leave.
Her quest ends in the dorm. You can play chess with her, talk about other topics, and pat her on the head.
- Grim Reaper
This quest is a parallel quest to Bluvert.

You will meet Grim Reaper in the tavern, where the trio are. He will sell unique items. If you talk to him, he will ask you to give a letter to his friend in the winter city.

If you give this letter to Bluvert in the house in the winter city, she will be embarrassed and ask you to thank the one who wrote it.

Returning to the tavern, you will not find Death with a scythe. However, there will be a piece of paper on the table nearby. For reading it, you will be given a memory. Here, the quest ends.
- A wolfgirl
The first time you will meet the wolfgirl is in the location "Forest of Oaths". You will have the opportunity to fight a boss, after defeating which you will be able to talk to and give her a name.  
Then she will move to the dorm, where she will tell about her problem. There you will need to listen to her and take on her curse.
She will tell you where you can be cured. You will need to go to Kingsmouth and kill three "Beasts of Kingsmouth". Then, you must kill the boss of the mental hospital "Pepkio". After defeating him, he will help you deal with the curse.
- Sivel
Sivel will be standing on one of the ruined houses in the swamps. If you approach, you can help him down. He will thank you and leave. This is only the beginning of the quest.
The next meeting will be after you cross the sea and find yourself on the shores of Cairo. Sivel will be standing nearby and looking into a hole. You can offer to help him, then you will go down together and go through a small looped location, at the end of which there will be a huge ogre. After winning, Sivel will discover that he hasn't found anything interesting, but will give you a lot of candy as a reward and head to the dorm.
After that, you can spend time with him in the dorm. Talk to him, and he will offer you a snack. While eating, he will tell you some information about himself and go to sleep. For a while, you can forget about him.  
He will leave the dormitory after you place 5 superhuman souls on the throne. For now, you can go to the Petrified Capital. The next meeting with him will be in the location "Petrified Castle" in the library. He will be sitting in one of the rooms and resting. Seeing you, Sivel will be surprised and tell you what he is doing here. Next, you need to go to the dungeon of the castle. There you will need to search the corpse and take the ring with the blue stone, and then return to Sivel. Now there is a fork;
- If you tell him where you found the stone
Sivel will thank you and go to prison, and when he finds the corpse, he will commit suicide. You can search his body and take the hood, which gives good stats.
- If you don't tell
Sivel will be upset
, and after defeating the two bosses of the location, he will go to the dorm. There you will be able to talk to him, and he will say that he has resigned himself. Thus, his quest ends.  
- Nokia
Nokia will accompany you throughout the game, but she has her own small quest line.
In Grigoriev Forest, in one of the passages, a strange, inexplicable event will await you, driving the main character crazy and reducing his HP to one. After healing, you can return to this passage, and behind it there will be another location. At the end of it, after climbing the stairs, there will be Nokia's nest. After talking, she will give you a knitted sweater. Also, you can make a covenant with her. (The covenant with Nokia is a prerequisite for the true ending).
 
She will also sell leveling stones. Note that she will move out of the nest as soon as you put 5 souls on the thrones.
Guide to getting all memories;  
Memories are a unique armor element that provides a significant bonus to stats. Also, for getting all the memories you get an achievement.
- Astaria - HP and MP regeneration +3% - increase the covenant level with Astaria to 2 or more, and pat her on the head.
- Nokia - doubles HP and MP - increase the covenant with Nokia to level 3.
- Bluvert - Healing effect +100% - after completing her quest, pat her on the head in the dorm.
- Twins - Chance of Evasion and M. Evasion +30% - raise the covenant with Twins to the third level (available during the Madoka quest).
- Sivel - Counterattack and M. Reflection +15% - during the quest with Sivel, spend time with him in the dorm.
- Grim Reaper - Attack -100%, M. Attack +100% - return to the tavern after handing over the letter to Bluvert, and read the note on the table.
- Madoka - Received M. damage -10% - during the trio quest, side with Madoka.
- Crimson - Received P. damage -10% - during the trio quest, side with Crimson.
Guide to all weapons;
- Two-handed axe - given at the beginning of the game
- Novice's staff - on a corpse in the Trade City
- Rapid-fire crossbow - on a corpse in a cave in Grigoryev Forest
- Volva's staff - drops from the prophet Volva - fortune teller in the winter forest
- Utigatana - on a corpse in Kingsmouth and in the Swamps
- Two-handed sword - on a corpse in the winter city
- Dagger - on the floor in the mental hospital
- Duelist's rapier - on a corpse in the Mixtin mansion
- Ocean of blood - on a corpse in the mental hospital
- Spear - sold by Vassel
- Valaam's axe - drops from Valaam in the Trade City
- Trident - drops from King John
Guide to all endings;
- Ending "New Day" - agree to the offer of the original prophet, and let yourself be killed.
- Ending "New World" - kill the original prophet, and approach the throne.
- Ending "Rotten" - reduce humanity to <0. At one point, you will find yourself in an unusual location, which consists of 10 floors. At the end of it is the ending.
- The ending "Overlord" - there are 5 places in the game where the main character begins to have strong hallucinations or panic attacks. If you catch all five, have sanity > 0, pump up the covenant with Astaria and Nokia, and also do not kill Crimson and Madoka
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