Size Difference World

Size Difference World 

size difference world

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702posts

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When I reach 1000 subscribers per month, I will be able to devote myself entirely to developing size-difference games and releasing more content!

Game Devstory And Content Update

New images can be found in the private folder.
The path to the folder with updated images:
---> '' Images For Erindale The Code of Reality Game > 006 Part1-3 -3'' <---
The latest working build of “Erindale: The Code of Reality” is also located in the private gallery.
The link to the private gallery can be found in the pinned post on the home page for paid subscribers.
I would like to take this opportunity to express my endless thanks for supporting my activities to my general sponsors with the nicknames:
• MistressofTransformation
• Glen
• Cimbri
• Jeremiah
• Narzeble
Your support is very helpful and motivating!
Hi!
I’m continuing my story about the development of games and other size‑difference content.
While testing the working build, I realized how bad the text placeholders look that I’m currently inserting instead of the future in‑game images. Obviously, this approach is good for development and testing. However, players don’t really like the version of the game with text placeholders. And that’s understandable, since the main feature of this game is the size‑difference images.
I could avoid publishing the working builds of the game until they have a more or less finished look. But I know for sure that this won’t increase followers’ interest in my content in any way.
I’ll try to make the working builds of the game a bit more interesting. The text placeholders on a black background definitely need to be replaced, and I think I know what with.
This game, like the game "Size Difference World" (whose development is temporarily on hold), is being created using the RPG Maker engine. And this engine has a fairly rich set of standard graphic sprites. I want to try inserting scenes made from these sprites instead of the text placeholders. I might even add some action elements. "Erindale: The Code of Reality" will still remain a visual novel. But now this product will look more like a JRPG‑style game.
Let me remind that I’m able to create in‑game images much more slowly than I am to write the script. Perhaps followers will show more interest in the game with placeholders in the new style.
Right now, I’m working on redoing all the existing placeholders. Also, a new small part of the script has already been added. But the updated working build will be published in the private gallery in early July. For now, everyone is welcome to take a look at the new images in the private gallery. This past weekend and the one before, I managed to create four new images. I was lucky that this time the images weren’t very complex. Plus, some elements from previous images were reused.
Thank you very much to everyone who supports me. The game is being developed solely thanks to your support!
Special thanks to the sponsors with nicknames
• InfectedKH
• Kngprotea
P. S.
I sincerely apologize for the fact that the development is progressing too slowly and many promises made earlier have not been fulfilled. I always do everything I can. But I have to provide for my children, so I spend most of my time working three jobs. It’s very hard. I’m constantly thinking about how to speed up the game’s development. After all, many people criticize me precisely because the development is moving too slowly. Unfortunately, right now I don’t have any ideas on how to make my work faster. I need to work at least at one main job (instead of three) so that I can devote more time to the game. But at the moment, I can’t afford that… Please forgive me for repeating this again. It’s just that those who write to me keep bringing up this topic. Unfortunately, not everyone reads my previous posts.
My name is Helen, and I’m a single mother with two children, working three jobs at different factories.
Right now, I’m working on creating size‑difference content late in the evenings on weekends, because household chores and spending time with my children are a priority.
At the moment, I’m working alone, without any help. All I can rely on is my own strength and enthusiasm.
Please take the above into account and understand why the development is slower than I’d like it to be.
If anyone has any questions, I sincerely ask you to take a little time to read all my previous posts about game development. They contain answers to many questions. I simply physically can’t describe my entire story in every post. Thank you very much for your understanding.
I want to sincerely apologize to those whom I haven’t replied to in messages. I’m sorry, but I really have very little free time. No matter how hard I try to read all the messages, I physically can’t do it. There are too many messages! Most of them, unfortunately, contain hate, but sometimes it’s impossible to tell what they’re about until I open the message.
I read messages from followers on Patreon and Boosty first. Then, as far as possible, I read email and messages on other platforms. Sometimes it happens that I read a message, planning to reply later… but then I forget to do so. And on top of that message, many new messages come in, pushing it far down…
I really ask everyone, please don’t be offended with me if I haven’t replied to someone. I don’t do it on purpose, and not out of malice!
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