[OAT] Build_4 - 28.03.2026
Note: Only combat animations. Rapes animations on going!
Testing Focus:
- Item System T1
- Inventory T1
- Equipment System
- Hotkeys for panels
- Updated Disclamer
- Updated Main Menu
- Combat System T1
- Survival System
- Skill System
Combat System: Combat Animations (No Rape for now)
Thanks to the implementation of Rigger Animation, I was able to resolve many issues related to incorrect limb positioning for Haydee, and now everything looks as originally intended.
Other:
- A loading screen has been added when starting a new game or loading a save from the menu, which should eliminate the false impression that the game is broken;
- Additional conditions have been introduced to prevent issues with player/enemy movement in situations where the timer equals 0.
someone
Your pace of work remains impressive. Learning a new system and working out animations is quite solid.
Mar 30 03:58 

1
Gertus
Ждём фулку)
Apr 04 05:18
Vistonwafi
Gertus, фулка в конце года.
Apr 04 08:53