Oracle-Sphinx

Oracle-Sphinx 

Mythical sphinx artist. Yes, I exist!

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Devlog: week 29

I'm a little… frustrated, to say the least.
I’m trying to get the hang of nodes in Blender so I can create the render I want, but as of now it's a mixed success.
The best I've managed to achieve so far:
You might be wondering, "what's wrong with this?"
Visually everything looks fine - this is pretty much what I was trying to achieve. But here's the thing: I need the rendering of the internal lines and where they break off to depend on the camera position.
And that’s where the problems start. In fact, they’re so bad that when I asked GPT about how to do this, since I've never worked with nodes and don't really understand what to combine with what to get the desired result, it said: “Are you sure that's what you need? Absolutely sure? Maybe we should just do something simpler?”
But I don't want something simpler, I want it exactly as I envisioned it :D
Anyway, I'm taking a break for the weekend, then I'll tinker with it some more. If it still doesn't work out, I'll manually tweak the parameters of some nodes for different angles.
But now - watching a K-drama and solving nonogram puzzles to relax my brain.
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