Devlog: week 21
This week I did what I shouldn't have done - spent too much time on the feature I mentioned battling with in my previous post.
And I understand that's irrational :D
But my brain got hooked up on it and doesn't let go, even though it's time to either give up on keeping text scroll on bottom, or to move the whole window from top of the screen to bottom. But I really want to make it work as intended, and such a sudden engine restiction is frustrating!
So I've spent time asking friends, strangers and Ai about that. I even looked into how viewport is coded into Ren'Py in the first place, and found two(!) lines that have to be changed to make it work. But I can't edit it right there, it's not the right way to do it. So I need to make a new property for the viewport to toggle it's behavior, but implementing something like that goes way out my knowledge. AI's solutions don't work too, and I can't work with them due to lack of my own skill.
Well, probably it's really time to at least put this feature aside for now and get back to it later, and decide if I'll be able to make it or will have to give up on it then.
Although, of course, there’s a crazy idea to ask about this the Ren'Py developer himself...
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ux/ui