creator cover Multiic
Multiic

Multiic 

experimental visual novel with neural networks

128subscribers

32posts

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goals1
66 of 1 000 paid subscribers
when I reach 1,000 subscribers, I’ll be able to make even more interesting and ambitious features

About

welcome 🤍
this page exists because my previous patreon account was abruptly removed after a sudden policy change related to ai tools. the project itself didn’t change — but the rules did, and the account was taken down without a chance to migrate properly. so this boosty page is a fresh start and a safer home for Multiic — an experimental, story-driven visual novel exploring narrative, characters, and emerging creative tools. thank u for being here and for supporting independent creation 🖤
passwords: base person visionary

announcement and text model poll

the upcoming update, planned for around thursday, will include:
  • a complete overhaul of custom contexts
  • character card v2/v3 support
  • a story event featuring d&d
  • a new scenario set in the world of one thousand and one nights
  • the ability to assign loras to individual characters
  • and, of course, bug fixes and a bit of refactoring
saiga has been the default model for a little over a year now. i think it’s time to find a replacement — or make sure it still satisfies most players
the selection criteria are: it must run on laptop gpus, have between 9b and 12b parameters, support multiple languages, and be uncensored
which model is fcking better?
Qwen3.5-9B-Claude-4.6-HighIQ-THINKING-HERETIC-UNCENSORED.Q4_K_M
Qwythos-9B-Claude-Mythos-5-1M-uncensored-heretic-Q4_K_M
gemma-4-12B-it-uncensored-opus4.7-cot-Q4_K_M
1 vote
MN-CaptainErisNebula-Chimera-v1.1-THINKING-ClaudeOpus4.5-12B-heretic-uncensored.i1-Q4_K_M
Mistral-Nemo-2407-12B-Thinking-Claude-Gemini-GPT5.2-Uncensored-HERETIC.i1-Q4_K_M
saiga_nemo_12b.Q4_K_M
1 user voted
I love the language of Gryphe -StyleTune series. Snappy dialogue and good at multi character RP. Gryphe has redused AI clichés with 60%. Can recommend 
mradermacher/Gemma-4-31B-StyleTune-heretic-ara-i1-GGUF and there is a smaller model also 
mradermacher/gemma-4-12b-heretic-styletune-head-i1-GGUF
Thanks for a great game. Would it be hard to add a toggle for context SWA and ContextShift for koboldcpp in the game? So we can chose between them.

hyperwoo

hey :)
today I’ve got something cool to show u - something I’ve been slaving over for the past two weeks. 
a voxel arena-boomer-shooter set to breakcore with a symphonic orchestra 😏
inspired by ULTRAKILL (highly recommended, it fucking rules) and Scavengers Reign
humans created ██
gave her the eyes
of every observatory on Earth
ordered her to listen to the cosmos
she chose to send a message
the cosmos answered
they descended. all humans died
the survivors created u
Mika-IX
a weapon that belongs only to herself
→ windows mega
→ windows onedrive
Multiic
rain-chapel
0:00
1:49
rain-chapel.mp3
1:49
bright-in-the-ditch-haunted-ballroom-memory.mp3
3:43
courtfall.mp3
3:29
crimson-requiem.mp3
3:28

poll

which model do u use?
claude anthropic
3 votes
gemini google
1 vote
grok xai
3 votes
chatgpt openai
another model via api
7 votes
local model
13 votes
I've gotten to the point where I always use "ChatWaifu_v1.4.Q5_K_M.gguf" through KoboldCCP via Local Host, it is very much uncensored (to the point where you have to set limits in your first time use and remembers those limits) and has great storytelling and RPing ability.
I used claude anthropic until it got expensive. Now im trying different local models. One favorite is Gryphe_Gemma-4-31B-StyleTune. It got a really good prose and is super in muliple character banter.

saiga-nemo-12b / qwen3.5-9b-claude-4.6-9b

a fine-tuned Qwen 3.5 model trained on Opus 4.6 data and reasoning came out 4 months ago, but i only noticed it now :):
9b parameters, and it can run on just 5 gb of vram.
first impressions are very nice.
i suggest we decide whether it deserves to replace the current default model. please vote if you’ve tried both models.
Qwen3.5-9B-Claude-4.6-9b q4-km
saiga-nemo-12b q4-km
if yr hardware is powerful, try q5 or higher:
Qwen3.5-9B-Claude-4.6-9b q5-km
saiga-nemo-12b q5-km
which model is more fcking awesome?
saiga_nemo_12b.Q4_K_M
7 votes
Qwen3.5-9B-Claude-4.6-HighIQ-THINKING-HERETIC-UNCENSORED.Q4_K_M
2 votes
9 users voted
Honestly, I use "ChatWaifu_v1.4.Q5_K_M.gguf" which is far less censored (but you have to be careful and set rules and limits with it) and handles storytelling and eroticism much better than "Saiga Nemo"... which I think is a better default for new/inexperienced users than "Qwen3.5-9B-Claude" is... as my test of the Claude is a bit restrictive and not sure new players coming on to play an "erotic game" will get as good of an experience as the will with Saiga Nemo... but that is coming from a player that uses a much more... erm... erotic LLM for you game.
Of the two models here, I ran Q5 of both for a while in Sandbox and main story. It didn't take long for Qwen to start looping into itself and demand a scenario to end, meanwhile Saiga permitted SIGNIFICANTLY more freedom. 

0.7.45: skills, trust, video generation, a new mini-game, local models on android

✨ story: added summaries after long free-play segments; skill system and character trust meter; rewritten the event with dina where she offers to play a video game; in ruin 3042, the reward for winning is 40⦵
✨ uncensored-local-ai for android
✨ gamepad support
✨ koboldcpp: support for the anima model; short videos using wan models; more than one lora
✨ you can now start a new line with shift + enter
✨ fiona’s instagram link in the phone and in the story — in the prologue, when you unpack your things in the room
✨ quick access to mini-games has been added to the main screen: “save princess”, “poker”, and “ruin 3042”
✨ new music
✨ sexy images for dina; images for ava
✨ gallery items
✨ tamagotchi: koboldcpp support, text model selection through the tray menu
✨ d20 roll modifiers in dnd based on skills
🛠 story: rewrote a small part with dina in the hospital; fixed the room panel — it now hides when leaving characters’ apartments
🛠 koboldcpp: updated to version 1.115.2
🛠 comfyui: you no longer need to select the workflow file in the game again after making changes in comfyui
🛠 ruin 3042: fixed weapon stands; adjusted stun timings when jumping onto someone’s head
🛠 promptchan: proper error output if something goes wrong
🛠 rewrote and shortened the default negative prompt for images
🛠 fixed browser speech recognition
🛠 fixed nvl mode
🛠 updated the help section
🛠 response options and the d20 roll window no longer cover long text — you can scroll it now
🛠 for claude-fable-5, claude-opus-4-7/4-8, and newer models, deprecated sampling and temperature parameters are now correctly ignored so smaller bots don’t fail with an error
🛠 fixed the background zoom bug when switching from a 3d character to a 2d one
🛠 improved d20 roll detection — the bot no longer invents the value and waits for the roll instead
🗝️ passwords basepersonvisionary updated
→ mega
→ onedrive
when choosing the skills, i was inspired by disco elysium — of course — modern analytic philosophers of mind, as well as nietzsche, horney’s work on neurosis, and byung-chul han’s the burnout society
Nice ! Do we have an uncensored text model for Win ? One that has no rules and all, asking for science obviously
Isaac Otto, almost any local text model. for example, the one used in the win-local build: saiga_nemo_12b.Q4_K_M
Good work heart But i keep getting error message KoboldCpp img error: no images [ ] in response, no matter the model i shoose. I use the same models i did in 0722
Multiic, Thank you for a quick reply. Moving it from "program files" did the trick  beaming_face

anima as an illustrious replacement?

i’ve been playing around with the anima image model these past few days and i’m absolutely thrilled with it — it works 3–4 times faster, while the results are even better
for anyone who wants to try it, here’s a small guide for now, only via comfyui. the upcoming update will also include koboldcpp support •ᴗ•
→ launch comfyui → drag the workflow .json file directly into the comfyui window → download the models and place them into the proper folders:
anima-base-v1.0.safetensors → ComfyUI/models/diffusion_models/
qwen_3_06b_base.safetensors → ComfyUI/models/text_encoders/
qwen_image_vae.safetensors → ComfyUI/models/vae/
anima-turbo-lora-v0.2.safetensors → ComfyUI/models/loras/
example workflow .json for 3 loras. if you don’t need two of them, remove them, but i recommend keeping the first one, anima-turbo-lora, for speed
json
anima_lora_3slots.json3.44 Kb
base prompt: masterpiece, best quality, incredibly absurdres, adult
Okay this is actually quite incredible and so fast! Can it be included in game somehow?
Jussi Vesa, no, i mean some of the comfyui settings will be integrated directly into the game, so u won’t need to launch comfyui separately with the anima model. it’ll start automatically in the background together with the game
announcement and the nightly apk build, keeping u posted
Level required:
base
$2.44$1.57 per month
-36%
Billed every 12 months.
The discount applies to the first 12 months only.
ruin 3042 beta
Level required:
base
$2.44$1.57 per month
-36%
Billed every 12 months.
The discount applies to the first 12 months only.
poll, announcement, hyperrealistic
Level required:
base
$2.44$1.57 per month
-36%
Billed every 12 months.
The discount applies to the first 12 months only.

0.7.22: hotfix, main screen

🛠 hotfix for the poker story event
✨ redesigned main screen; color correction and WebGL lighting for the background and characters
✨ added a new story navigation point: "prologue, start of the loop"
✨ new images for Fiona
→ mega
→ onedrive
an unpleasant bug was found in the story section before the poker game, when entering the loop, which ruined further progression
It had been bothering me for a long time that the characters on the main screen didn’t really match the background in terms of color and lighting. from the outside, it might seem like a small thing, but in my view the start/menu screen is the first thing the player sees - it sets the tone - the user doesn’t know anything about the game yet, but they already read its visual coherence.
Subscription levels4

base

$2.44$1.57 per month
-36%
billed every 12 months
access to posts
game build 7 days before release
+ experimental features

person

$4.9$3.6 per month
-27%
billed every 12 months
access to posts
game build 7 days before release
+ custom user context in sandbox mode
+ D&D sandbox scenarios: classic, cyberpunk, zombie apocalypse, space odyssey
+ history saving
+ comic mode

visionary

$11 per month
for those who want to support the project
all the same perks as 'person'
+ full access to all images in the gallery
+ a huge thank you 💙

absolute

$24.4 per month
for those who want to support the project, all the same perks as 'visionary'
+ a huge thank you, hugs, and endless love
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