Map Enhancer updated to 1.2.
📜 Changelog:
- Updated the guide with current shortcuts, animation setup, library refresh, saving behavior, and remaining limitations.
- Background saving also supports desktop runtimes without the newer filesystem API.
- Group highlighting updates when switching groups, and the game stays open if pending edits cannot be saved on exit.
- Pending edits are also saved when the game exits directly through its desktop window.
- Improved reliability of editor grid display in supported game engines.
- Routine debug messages are disabled by default to keep the developer console clear; warnings and errors remain visible.
- Leaving the editor now preserves whether the player was hidden before editing began.
- Bulk deletion confirmations now show the target group and the number of objects or collision areas to remove.
- Added a refresh button next to the asset folder selector to discover added or removed resources without restarting the game.
- Camera dragging now follows the mouse smoothly without accelerating or jumping.
- Improved performance on maps with many collision areas controlled by group visibility conditions.
- Reduced idle editor workload and improved selection of overlapping map objects.
- Editing changes are now saved in batches to reduce pauses; save failures are reported and unsaved changes are kept for retry.
- Reduced stuttering when editing objects with a color adjustment.
- Switching between placement objects no longer repeatedly scans the asset folder.
- Reduced memory use on large maps by drawing editor grids only around the visible area.
- Improved responsiveness when painting collision areas, especially when holding the mouse over the same tile.
- Deleting all objects in a group now affects only the current map and keeps the group's collision areas intact.
- Fixed collision areas incorrectly blocking unrelated map tiles.
- Cancelling object edits or closing the editor now restores the object's original appearance and position.
- Fixed changes to group visibility conditions not taking effect correctly.
- Fixed incorrect display of the map's default impassable areas.
- Adjusting object size with the mouse wheel now changes it by the intended single step.
📦 Download:
💿 Basic version from my Google Drive folder (Free Tier)
📀 PRO version from my Google Drive folder (Tier 2).
map enhancer