⚠️ Bad sign: your game keeps getting “one more feature”.
One more weapon.
One more enemy.
One more biome.
One more crafting layer.
One more “small” system.
Individually, each idea looks harmless.
Together, they turn a 6-month game into a project that never ends.
🎯 Quick test:
Before adding a feature, ask:
Does this make the core game stronger — or just bigger?
If it makes the player’s main loop clearer, deeper, or more fun — maybe keep it.
If it only adds more work, more assets, more UI, more balancing, and more bugs…
park it for later.
More features do not always create more game.
Sometimes they only create more unfinished work.
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