Breaker_oak

Breaker_oak 

I create mods for Anomaly

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News about working on mods 08.07.2026

The development of the new System of Injuries and Diseases (SID) mod continues. Unfortunately, progress is much slower at the moment, and I've been having trouble sleeping lately, so I don't have the energy or motivation to work in this state. What has changed since the latest news?
1) The principle of injury has been redone. Injury is now inflicted randomly when taking damage. The chance depends on the amount of limb health and the random number. That is, the higher the health of the limb, the lower the chance of injury. If the conditions are met, then the type of injury is determined depending on the amount of damage that was inflicted in one last blow. If the damage is not higher than 25%, then a light injury will be inflicted, if the damage is 25-50%, then a medium injury will be sustained, and if the amount of damage is higher than 50%, then a severe injury.
2) Added injury deterioration when taking damage. If a limb is injured and the player continues to take damage on it, the injury may worsen, it will change to a more severe one, and the entire treatment progress will be reset. For example, if you have suffered a minor injury to your torso, but damage continues to flow through it and its total amount exceeds 25%, then instead of a minor injury, you will already have an average torso injury. If after that the total damage to the torso exceeds 25% again, then instead of the average you will get a serious injury.
What is planned next?
I'm thinking about how to realize the negative effects of injuries, as well as the impact of injury treatment on them. That is, so that the injured limb causes pain, infection growth and can increase bleeding, and the use of items such as bandages, tourniquets, sewing kits and strong alcohol can weaken or completely eliminate these negative effects.
P.S. Next, I decided to share a little personal, it has nothing to do with the development of SID, so you can skip it.
For several years now, my sleep regime has not allowed me to live normally. The night became a day for me, and the day became a time for rest. Naturally, in such a state, rest will be incomplete, because the world around us lives by its own rules, which we must somehow manage to comply with. It's very exhausting, and it's incredibly difficult to get your body to fall asleep at night. I had a lot of attempts to change my sleep patterns, which temporarily made my condition worse. Productivity dropped dramatically, and the days passed turned into one, as if repeating themselves. It was very difficult for me at such moments, everything seemed so pointless, I just wanted to stop it all.
Before I started making mods, bad thoughts were constantly going through my head, trying to find at least some meaning. But he just didn't exist, as well as the desire to live like this. And then one day, once again launching Anomaly to distract myself a little, for the first time in a long time I wanted something and tried to change Anomaly using mods. Then it was simple config changes, but I really liked it. For the first time in a long time, I could control something and was very passionate about something.
So you can say that the mods saved me. I decided and registered on Moddb and began to publish the results of my work there. Your ratings and comments motivated me to continue, because now I was making mods not only for myself, but for you too. Thanks to you, I felt that I was doing at least something useful and necessary in this life. Even if these are just mods for the game, but I got a point.
Now I'm trying to restore my sleep pattern again and once again touch on insanity in the hope that this time everything will definitely work out. I hope so, because the price of each such attempt is too high. The most difficult stage is almost over, I just have to get a foothold on the result and not let my sleep spoil again. Take care of your sleep, stalkers!
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