Plans for Dungeon Domination v0.2
For this update I'm planning to add day/night system, quests, more
skills/moves and ability to learn them, more interaction and new
characters. I want to add 3 days for this update, and another arena
fight will be added later. I'm still kind of shocked by the amount of
time it requires to add even some simple things :D
skills/moves and ability to learn them, more interaction and new
characters. I want to add 3 days for this update, and another arena
fight will be added later. I'm still kind of shocked by the amount of
time it requires to add even some simple things :D
Day and night system is already implemented and works. At least for now. The only problem I'm struggling with currently, is making a good compact menu
with choices. There are quite a lot of places I want to make explorable,
so in the free time there are stuff to do.
with choices. There are quite a lot of places I want to make explorable,
so in the free time there are stuff to do.
As for skills, I want to make more and more of them and encourage players to meet other characters. Sometimes you can just ask characters to teach you
something, some skills you probably will be able to buy and some of them
learn from the opponents.
something, some skills you probably will be able to buy and some of them
learn from the opponents.
So pretty much I'm trying to establish the basis of the game in this version. Wait for a lot of words and naughty scenes!