Quick personal update
Hey everyone,
Sergey here, with a quick personal update about the future of my projects. After being affected by layoffs and welcoming a new child into the family, balancing everything has become much harder. I want to keep maintaining my projects properly, which is why I've launched the Fusion Fix Sponsor Squad. Your monthly support helps me dedicate consistent time to bug fixes, new game support, and long-term development.
Here are the available tiers:
- Widescreen Warrior
- Bug Basher
- Water Wrecker
- Glitch Guardian
- Stutter Stopper
- Shader Shredder
Higher tiers get more prominent placement in the sponsors section.
With your support, here are some of the things I want to focus on next:
- A completely remade Widescreen Fixes for classic versions of GTA III, Vice City, and San Andreas, that include proper 3D and 2D scaling for absolutely everything, animated cutscene borders, new better looking text outlines, and much more.
- Full Project 2DFX remake for GTA III, Vice City, and San Andreas, looks much better, contains important stability fixes, new features and for the first time ever, distant car lights.
- A major update to Widescreen Fixes for Max Payne and Max Payne 2: The Fall of Max Payne.
- An update to Max Payne 3 Fusion Fix, focused on better ultra-wide support, customizable Field of View and some other fixes.
- A minor update to Resident Evil 6 Fusion Fix to address a crash on certain configurations.
- A minor updates to Need for Speed fixes, to address remaining issues reported on GitHub and other feedback.
You can view all available releases and the current sponsors list here:
Thank you to everyone who has used my projects over the years. I really appreciate your support.
- Sergey (ThirteenAG)