Dev log (08/02/2026)
I'm happy to report that The Zeta Sector 1.3.5 is out!
Changes compared to 1.3.2:
- New slave scenario: a woman named Rita. You can find her on Ranak II and you can agree to become her race pony. Right now there are 6 races. I aim to conclude the path with 3 additional races, but this will have to come later.
- New mission: The slave barge. You can find the barge in Smuggler's Cove after you dealt with Neil. The mission contains a new bad end that either leads you to the cat slavery or the 2 pony slave scenarios. If you succeed you can get lot of cash.
- New Mission: The Strelok mission. After you completed 4 missions (there are 4 with the supervisors, 1 with Neil and the slave barge) a masked man will approach you in Smuggler's Cove. If you go to the hideout the mc gets captured. If you fail to get out you will have a bad end which is new compared to 1.2.51. If you are able to get out you make it to the middle phase of the game, which is collecting your followers with the purpose of taking him out. RN there is nothing implemented from it of course, but this will be the closing act. Needless to say The UCS Demeter will be present with a full crew :)
- More content with Elena: If you are a slave to her you have new random events that occur in her cabin. Once the Strelok mission ends you can reject becoming her slave or you can get collared again (the mc ends the Strelok mission without a collar no matter what). If you push her back at this stage you can choose to get reenslaved, which will make her really happy.
- New feature: Wearing bondage items! If you are enslaved to Elena and you bought the straitjacket/petsuit/doll suit in the store you can choose to equip them. You can roam around the ship and there is a bit of contents on the three planets, however Elena doesn't let the mc far for safety reasons.
- New random encounter: You can stumble into the ship's previous owner in Smuggler's Cove. You can either shoot him or buy him a drink.
- New random encounter: A box on Ranak II. If you open it you will get a variant of the bad end in Cove.
- New random event: The crashlanding! Once the Strelok mission ends, the ship will crash after a few jumps. At this stage the game ends during the descent to the planet. However this will be a fun scenario with its own challenges.
- New flash effects: water splash and blackout.
- New sounds: water, electricity, metal thud.
- Shortened the time for flash effects.
- Added a 100% probability that you find rations in the cargo hold.
Starting from next week I will start to work on Nel's Misfortune 1.1. Originally I thought it would take one week. But actually I will need two. Therefore the release is on the 16th. I made a silly mistake because when it comes to the green choice I decided to duplicate the entire game, this way I have two games to improve instead of one. I mean it's short, but still :D I also want to add a game map and add more bad ends. At least two. Basically I will use the two weeks to make the best game it could be, then I will publish it on Steam.
After the 16th I will start working on The Zeta Sector 1.4.0. Then starting from September I will get started with my next three month period for Star Huntress 2350. For Star Huntress 2350 I have some big plans and announcements, but I will wait with these until September.
Now I realized that I'm falling into my pattern again regarding too many projects. I want to have the Nel's Misfortune update because I really want something out on Steam. But after that I will return to just 2 games again, being The Zeta Sector and Star Huntress 2350.
I made some calculations with The Zeta Sector, and there is no way the Strelok mission (and basically the big closing act) will be done by December, or even February. I will just keep updating it and eventually we will get there. I don't really care when, I want it to be a complete experience instead of something rushed out. But after it's done I will jump back to the smaller games (Crude Awakening, Stellar Justice and Desert Nightmare) and I will finish them off one by one. I apologize for those who are really waiting for them, but this is the only reasonable plan I could come up with. But all of them will be completed, you have my promise!
Finally some screenshots to end the week: