Dev log (05/24/2026)
I'm happy to announce that Star Huntress 2350 v0.34 is out!
Changelog:
- New planet: Octavis IV. This is a small mine planet in the middle of nowhere. At this stage there are only two local activities: you can work in the mine or visit the pub.
- New assignment: The hunt for those who destroyed the Plymouth colony begins. The trail leads to Octavis IV, however when the mc gets there, the plot thickens.
- New bad end: If you sleep on the street too much you become a bunny.
- New bad end: If you drink at the pub too much you will get recruited to the mines (both femdom and maledom version).
- New bad end: If you lose the fight to the smugglers (part of the new assignment), you will be "recruited" to their vessel.
- If you play the cheat version you don't have to pick up the quest. Just head to the planet and ask about two smugglers in the pub.
Next week I will have another update for Star Huntress (I will close the cliffhanger I left for now and I want to add some more spicy stuff). After that work continues with The Zeta Sector at 100%
The story is all planned out now. Technically there aren't a lot of changes compared to 1.2.51, except that the old beginning is restored. Basically the two ladies go to the Zeta Sector because they have some beef with the local smugglers at home (mainly with Garin T'ar, the Pirate King). They start to do some jobs until they get an invite from Strelok, however the event goes horribly wrong and they need to do a suicide level mission with the help of the characters such as Jennifer, Aarla or Lauren (with the Demeter fully functional and restored of course). The end of the mission will mark the end of the main segment (this I think will be done by year's end). But I have some additional stuff planned (these won't be done by year's end).