Sladdoska

Sladdoska 

Blender 3D artist

244subscribers

28posts

goals2
21 of 46 paid subscribers
I'll post more often here (mostly with WIP's and files I've produced). This number will just motivate me to make stuff more efficiently.
$571.86 of $986 raised
On upgrading PC for better resolution quality and more frames per second... frames. And to improve model quality I guess ¯\_(ツ)_/¯

Bowbar anthro male bull rig version 1.4 (20/11/24)

Bowbar is an original character and has no affiliation with any existing ip.
This project is made for Blender 4.2 and higher (EEVEE next and Cycles);
    - Rig was made with the Blenders rigify addon and utilizes standard rigify UI with some changes.
    - Bowbar body is made with subdivision modifier in mind but works fine without it.
    - Dynamic wrinkles utilize EEVEEs next displacement features, it will make folds on the skin according to stress applied to it, it is a bit of a performance heavy function, it will slow down your playback even in viewport, so before animation turn it off.
    - Peniniliny rigged with FK controls, you have to apply your own curve or something following method with constraints.
    - Pose assets are made for an introduction to the variarity of motion and facial expression made possible with 'Master controllers', I hope this system is very versatile and good-looking for your needs!

The license of this project is CC-BY 4.0 'https://creativecommons.org/licenses/by/4.0'
project screenshot:
Version 1.4 (20/11/24) Blender 4.3 update:
    - Minor project changes;
    - Textures clean up;
7z
Bowbar_1.4_blender_project.7z6.77 Mb
7z
Bowbar_textures_1.4.7z294.93 Mb
7z
alt_textures_1.4.7z16.84 Mb
Version 1.3 (15/11/24)
    - nosetril.L transforms are no longer locked;
    - Added ripple effect implemented with geonodes, new ripple controller with ripple influance properties. Geonodes modifier enabled by default, should not have much of perforemance impact;
    - New physics simulation system with surface deform proxy mesh in physics collection;
7z
Bowbar_1.3.7z7.28 Mb
zip
textures_1.2.zip298.41 Mb
Version 1.2.2 (12/11/24)
    * Materials: Realime Ambient Occlusion mask for baked Ambient Occlusion map was added;
     * Rig: Chest deformations fixed in leaning forward position, fixed rigify properties menu;
zip
Bowbar_1.2.2_blender_project.zip15.70 Mb
Version 1.2.1 (08/11/24)
     Download ZIP archive, it contains .blend file and pose library data
files. Base textures have been updated, download version 1.2, alt
version is untouched;
    * Changed cock mesh and design by a request, "equine" shapekey enabled by default;
    * Updated rig menu properties on selected bones;
zip
Bowbar_1.2.1_Blender_project.zip15.50 Mb
Version 1.2 (07/11/24)
    Download ZIP archive, it containts .blend file and pose library data files. Base textures have been updated, download version 1.2, alt version is untouched;   
    * Changed clothes design and made materials separation, deleted unnecessary textures, and added new;
    * Penile Spline IK functionality added;
    * Mesh changes, facial crease edges added;
    * Soft body physics added to body and cock mesh, and cloth simulations to the new outfit;
    * Minor project optimizations and scene changes. Cleanups in overall;
    * Walk cycle is present in project;
zip
Bowbar_1.2_Blender_project.zip15.86 Mb
Version 1.1 (02/11/24)
    Download ZIP archive, it containts .blend file and pose library data files. Textures unchanged, version 1.0 textures archive is required;
    * Added support for 'Cycles renderer' for materials (adjusted subsurface scuttering and specular levels), it should look similar to EEVEE results;
    * Tuned Toon materials and slapped grease pencil modifier in it. Moved collection to the main 'Bowbar' collection, it works best in EEVEE but has to be brightened a bit for Cycles;
    * Rig changes:
        - Tongue controls are changed, scale Y and position Z on the 'Toungue master' controler are switched, it is easier to control now;
        - Added 'chest controlers' and redused breast controlers influence;
        - Tuned a bit constraint limitations on master controlers and added new to other bones;
        - Fixed shoulder and biceps armature with small weight adjustments and correction shapekeys;
        - Fixed abdomen, gluts, and chest constraints, now it will withstand much more severe bendings;
    * 'DEF-chest' bones renamed to 'DEF-ribcage', tail tip now has bendy bones;
    * Besides new correction shapekeys, body proportions shapekeys were edited a bit;
    * Minor project changes, such as composer filters, collections rearrangement and data cleanup, by default geonodes (wrinkles system) are disabled in viewport rendering for performance concerns;
    * Pose library changes in response to rig changes;
zip
Bowbar_1.1_Blender_project.zip13.77 Mb
Version 1.0 (02/11/24)
    - Release version;
blend
Bowbar_1.0.blend48.64 Mb
zip
textures_1.0.zip351.51 Mb
zip
alt_textures_1.0.zip16.81 Mb
    Blender version 4.2
additional screenshots:
I hope this model will be a great addition to your projects and easy to use.
This project is free thanks to my subscribers and donations. Thank you for you kind offerings, I hope I provide content worth your time. The least thing I can do is to mention anyone who supported me financially during my existence in the project itself.
Let me know if you encounter any problems with the project, I'll be glad to help you and fix it right away (or at least till I like this model :P).
When making content with this model, tag me please in your post linking to either of my social media profiles.
Please, don't make illegal or highly amoral content with him.
He’s big and cute! I love him
Felbun, Thank you!
Мощный мужик
Subscription levels3

A little tip

$0.67 per month
You don't get much, but my gratitude!
Thank you!

Supporter

$2.66 per month
You'll get access to WIP's, art tips, and behind the scenes stuff.

Big supporter

$6.7 per month
This tier will grant you access to some of my project files and my eternal gratitude!
plus benefits from the tiers below.
Go up