Vertex color geonodes
Made for Blender 4.2
Version 1.2
This is the set of GeoNodes tools and modifiers I've made that aimed at making character vertex painting a bit more versatile and efficient.I'm not a math professor, so they are very simple try to mimic how normal tools would work.You can sort of use it as a layer system. On high-poly meshes, it's a bit laggy though.
zip
VertexColorGeonodes_1.2.zip1.16 Mb
Use them however you want, no attribution needed, just don't reupload it as it is without any changes on other platforms, share the Open3DLab or Boosty link instead. Thanks!
Tested on Blender version 4.2.3, made by me.
Plus additional simple GeoNodes tools I use during the sculpting. One of them is for mirroring objects (useful for mirror modifier) and the other for generating quad sphere, quad cylinder, and rounded cube.
zip
Bonus_Geonodes.zip243.27 Kb
The license of this project is CC-BY 4.0 'https://creativecommons.org/licenses/by/4.0'