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Sladdoska
Sladdoska
208 subscribers
goals
23 of 46 paid subscribers
I'll post more often here (mostly with WIP's and files I've produced). This number will just motivate me to make stuff more efficiently.
551.12 of $ 950 money raised
On upgrading PC for better resolution quality and more frames per second... frames. And to improve model quality I guess ¯\_(ツ)_/¯

Salliviya rig version 1.5 (15/11/24)

Hello! Sorry for being absent for so long, and thank you for supporting me. I'm a bit embarrassed by that fact, but none other than less thankful for your support.
Sincerely, Thank you for your support!
In the next month, I'll be restoring my posting productivity and will release a new character with animations in plans.
Changelog:
Version 1.5
     - Added ripple effect implemented with geonodes, new ripple controller with ripple influance properties. Geonodes modifier enabled by default, should not have much of perforemance impact;
     - New physics simulation system with surface deform proxy mesh in physics collection;
Salliviya_1.5.7z5.79 MbDownload
Textures_1.4.zip112.12 MbDownload
 Version 1.4
     - Blender 4.2 update;
     - Tail is combined with body mesh;
     - Texture fixes;
     - Added material displace;
     - Mouth master fixes;
Salliviya_1.4_blender_project.zip17.69 MbDownload
   Version 1.3
        - Small facial rig changes;
        - Walk cycle included in the project.
Salliviya_v.1.3.zip88.84 MbDownload
    Version 1.2.1
         - Few rig constraint fixes;
         - Small mesh changes;
         - Included metarig in project;
         - A lot of bone arrangement changes ('nose' controllers changed to 'muzzle', quaternion changed to euler, etc.);    
         - Enabled transform limitations for every custom facial controller, now it wont go outside the limit;
         - New 'lip slide' controller functionality has been bound to Y axis;
         - Added AO based mask for backed AO layer;
         - Fixed right leg controls being placed on the wrong layer;
Salliviya_v1.2.1.zip88.66 MbDownload
Salliviya_v1.2.zip90.02 MbDownload
    Version 1.1
         - Added ass corrective shapekey when thigh is raised up or sideways;
         - Small weightpaint and shapekeys fixes;
         - Minor scene changes;
         - New and fixed pose library assets;
         - Changed driver axis order calculations for wrists semi-adduction shapekeys;
         - Facial rig changes:
             * Added new control axis for lip slider;
             * Locked some controller transform axis;
             * Scale for muzzle master is now limited to tension;
             * Changed several controllers gui;
Salliviya_v1.1_public.zip89.95 MbDownload
      Version 1.0
        * Release for Blender 4.0/4.1;
Salliviya_v1.0_public.zip88.97 MbDownload
If there are any problems with the project/model/rig etc let me know. I will be grateful for any criticism.
Use this model in your personal or commercial projects however you want;
Please credit my profile in your posts.
The license of this project is CC-BY 4.0 'https://creativecommons.org/licenses/by/4.0'
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Ля какая вумен sweat_droplets
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Рад что ты вернулся!
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Спасибо огромное :) Щас в процессе новый перс. А там может и еще один, если не разонравится за это время :Р
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Beautiful model!
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Живоооой!
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Чувак крутые анимашки делаешь респект тебе.Реально круто!
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Aqua_man, Спасибо!
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твою мать ты русский шоле?)) капец все там в твиттере шифруются хрен поймешь кто из какой страны ) 
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EVA- 02, :^)
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Sladdoska, спасибо за репосты бро)) если че вот это я ) будем знакомы ) так сказать)

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