Progress report for November.
Updates
ToshA_QuestSystem
The quest system received several major improvements:
Time support from ToshA_DynamicWeatherTime. Quest objectives can now appear, be completed, or fail based on specific in-game time conditions.
Support for ToshA_BuildingSystem. Quest objectives can now track building construction. You can set an objective like "Build \B[id]", and the system will automatically insert the building’s name and complete the objective once it’s built. Includes various minor improvements and fixes.
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ToshA_PixelMovementSystem
A substantial update:
Improved pathfinding
Added a dedicated worker that moves the A* algorithm to a separate thread
Improved collision handling for constructed buildings
Proper restoration of collisions after removing buildings
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New Plugins
ToshA_CustomMessageWindow
A fully custom message window system:
Custom-drawn frame
Bust portraits instead of standard face graphics
Adjustable text area
Automatic word wrapping
Overflow text is moved to additional message windows
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ToshA_BookSystem
System for in-game books, notes, and pages:
Load custom images for book/page
Define text margins
Supports two-page spreads
Custom fonts
Can be linked to an item or opened via command
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ToshA_AudioPlayer
In-game audio player with music library:
Add tracks and metadata
Unlockable tracks
Compact expandable player window
Seek bar, volume control, BGM toggle
Expandable track list
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All new and updated plugins will be available in the coming days.
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All new and updated plugins will be available in the coming days.
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