Intermediate changelog
Released:
- Added watchdogs, the server status is reflected in the badges at https://github.com/Puella-Care/totentanz-meta
- Added per-section downloadable manifest, effectively allowing playing with fullvoice without downloading all voices beforehand (https://github.com/Puella-Care/totentanz-meta/issues/41)
- Added mechanism to automatically purge client cache on web assets update (https://github.com/Puella-Care/totentanz-meta/issues/32)
- Added randomly selected events and campaigns on the main screen
- Bumped third-party libraries, including https://github.com/Puella-Care/iscroll with custom patches
- Fixed the Fate Weave bugs (https://github.com/Puella-Care/totentanz-meta/issues/27)
- Fixed the replay of last Arc 2 battle (https://github.com/Puella-Care/totentanz-meta/issues/35)
- Implemented the Miracle Quiz (https://github.com/Puella-Care/totentanz-meta/issues/36)
- Implemented the training event (https://github.com/Puella-Care/totentanz-meta/issues/39)
- Various translation updates
- Various bugfixes
- Various server-side optimizations
- Physically migrated the NS server (now it's IPv6-capable, too)
Unreleased:
- Implemented most of the backdoor API. Usage might be unsafe, so it's not enabled by default on client side.
- Ongoing improvements to the client apk, attempting to make it smaller and consuming less resources.
- Some progress on the account import subsystem. There's a chance for closed beta testing. Also as proof of concept, public JP version of `todestrieb` will be released soon.