creator cover Poulgray
Poulgray

Poulgray 

Game Developer / Разработчик игр

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About

The one who made My Talking Floppa

My Talking Floppa - some dev news

Hi guys, sorry for the long time without news, I want to tell you some news about My Talking Floppa
First, I want to clear things up about the iOS version of the game because it's probably what you're most looking forward to.
Maybe someone doesn’t know, thanks to my friend Reece, to whom I am very grateful, money for the iOS version of the game was raised
And I'm working now on it.
- A Macbook was purchased (development for the Apple ecosystem is impossible without it)
- I recently started applying for a international passport (I will need it to register for a developer account with Apple), I hope it will be ready in early December.
-I will probably buy an iPhone around the 10th of December (Since I am waiting for my friend to buy himself a new smartphone and sell me his iPhone 11 much cheaper than I can buy from others, so that I have money left over for an Apple developer license) . The main thing now is that Apple does not close the opportunity to pay for a developer license from the SIM card balance, since there is no option to pay by debit card due to sanctions.
After I buy an iPhone, I will work on integrating the Apple SDK into the game so that cloud saves, high score tables and etc work for you, I hope this will not have the same problems as with the integration of Google Play Services, which cost me several sleepless nights .
I think cloud saves are very important because while working on one game in the past, I received a lot of hate due to players losing their progress.
Also I'm trying to fill the game with content and add new features.
According to statistics, only 4.9% return to my game within a week, the majority stop playing in the first days after installation. And I understand them - there is not much to do in the game.
Here are some things I've already done:
- 1 new mini-game
- A level system so that content is revealed gradually.
- Russian localization (90% of my game’s audience are Russian speakers)
- Fixed bugs (for example, with saving a picture in the living room)
- Updated the texture of the dirt on Floppa.
- Reworked a little the balance of prices and rewards in mini-games
- Eye customization
- Glasses for Floppa
- Hats for Floppa
- Ability to change Floppa's name (I actually don’t know why this is, because it doesn’t affect the gameplay in any way yet, but I think it won’t be bad)
- Worked on the lighting to make the game more beautiful
- New UI
- Now I'm planning to add daily rewards and simple quests to encourage people to come into the game more often.
And many more small details
I hope I didn't forget to say anything important.
I just want to let you know that I have not abandoned development and continue to work, maybe not as actively as I would like, due to some family and financial problems in my personal life.

My Talking Floppa Update Released!

Hey guys, the long awaited update is finally here!

Now you will have a personal pet Floppa to take care of and interact with:
- Buy food for Floppa and feed him. By the way, no one knows why, but they say he really loves dumplings and mint gingerbread.
- Floppa can get dirty over time, so keep him clean. All cats, even caracals, love cleanliness.
- Don't forget to take your pet to the bathroom.
- Put Floppa to sleep, as without your care and attention, he won't be able to fall asleep and will become tired.
- Earn coins in fun mini-games to buy delicious food for your pet and upgrade his living space.

Visit Big Floppa as often as possible, otherwise, he will be very sad without you. And remember, you become responsible, forever, for what you have tamed.
Download:
https://play.google.com/store/apps/details?id=com.abrosimov.mytalkingfloppa

My Talking Floppa Update Development

Hey guys, if you want to help me, now you can!
Right now guys I'm working on a big update for My Talking Floppa.
The game will turn into a caracal care simulator!
But unfortunately I work alone and there are many things I need to do. I spend all my free time developing the game. Therefore, development is expected to take several weeks.
Working with graphics takes me a lot of time, because I'm not very good at it, as I'm a programmer first of all.
(It was very difficult to make 3d model of Floppa for me)
Also, as I can see, many of you are iOS users, and the game is currently only available for Android.
To make a game for iOS I need the following things:
- Mac computer
- iPhone
- Apple developer license which costs $100 per year.
So now you can help me financially if you want!
I will be incredibly happy if you help me, and you will also speed up the publication of the application in the appstore.
Every dollar will be greatly appreciated.  
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