Old Hiccup

Old Hiccup 

creating adult games

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NEW GPU

New release: Our Home 3.00.0

A Special Release
This version is incredibly special to us. About a year ago, we shared that we were working on a new prologue. From the beginning, we made it clear that this wouldn’t interfere with our monthly release schedule. Over the past year, we released 10 versions while working behind the scenes to rewrite, recreate scenes, and refine the story—ensuring that the prologue reaches the depth and quality our narrative deserves.
When I decided to create Our Home, I had a clear vision: a compelling story with a well-defined path and a meaningful conclusion. However, choosing to work in 3D was a massive challenge. I lacked both the resources and the skills to achieve high-quality results. Over time, I learned, and with the help of my wife—an incredible partner who joined me on this journey—we turned this idea into reality. None of this would have been possible without her.
The first versions of Our Home were, to say the least, modest. The renders and writing were far from exceptional. However, revamping the prologue is about more than just improving graphics. It’s an opportunity to explore character relationships in greater depth, providing a clearer, richer narrative.
We initially thought that working on the prologue in parallel wouldn’t delay our releases. However, it took much longer than expected to ensure it met the quality standards we envisioned. I always try to see the glass as half full—I know we could’ve done more, but I believe we’ve reached a level where this new prologue will set a strong foundation and keep some of the previous criticisms at bay for a while. These changes are definitive.
Old vs. New Prologue – What’s Changed?
Renders: ~600 → +1,400
Dialogues: ~100 → +1,300
Words: ~1,000 → +24,000
Average reading time: 20m → +1h30m
What Changed in the Story?
All significant events remain intact. What we’ve done is expand and refine the way they unfold, making the story more engaging and immersive. The essence of the characters, their personalities, and their journeys remain the same—but now, they are told with greater depth.
Key Improvements in the Prologue
Amelia: Expanded on how her life connects with the other characters and how the MC leaving the orphanage deeply impacted her story.
Jonathan & MC: We enriched their friendship, which was previously implied but not explicitly developed. Now, their bond is clearer, setting up future events. Jonathan in the present is not the same as before, and you’ll understand why as the story unfolds.
MC & Emily: MC ’s love for Emily now has more depth. We explored the reasons behind his long-standing feelings and added special scenes and memories to give more context to their relationship. Since Emily is our main love interest (LI), it was important to clarify how deep MC ’s feelings truly run.
MC: We expanded on his journey from leaving the orphanage to arriving in the city, adjusting the sequence of events to make them more coherent.
Samantha & Hank: Their interactions have been improved, highlighting Samantha’s crucial role in uncovering Norah’s secrets. Some of these details were already introduced in recent versions, but now we’ve enriched past events even further.
Juliana: The first meeting with the MC feels more natural now. There are still some minor adjustments needed, but we believe her past connections are now better integrated into the story.
Matilda: Her introduction has been refined, as she plays a significant role in the future. She needed a stronger presence in her first appearance, subtly setting up her importance to the MC’s story.
Other Characters: Marta, Kim, Lorena, Raphael, Bruna, Nicole, and Danielle have more detailed introductions, enriching their stories. The changes may feel less impactful since these characters don’t require major interactions early in the game. However, we ensured the rework was complete up to the point where the MC gets a haircut and new clothes—otherwise, you’d have a reworked character suddenly reverting to Lord Farquaad hair before the final cutscene.
How to Access the New Prologue
For existing players:
The prologue will be available in the Replay Menu (both from the main menu and within a save file).
When loading a save, a one-time prompt will appear, asking if you’d like to watch the new prologue. You’re not forced to watch it, but we highly recommend it.
For new players:
The new prologue will play automatically when starting a fresh game.
Next Steps
I hope you enjoy the results. With the prologue out of the way, our focus for 2025 will be on expanding free-roam content and advancing the main story. Our goal is to complete Chapter 1 within 18 months. It’s an ambitious timeline, and that’s just for the main story—we’ll still have free-roam and side stories to develop.
Other Updates
Complete UI Redesign
Since November, I’ve been working on a full redesign of the UI. I know changes can be frustrating for long-time players, but I can’t ignore flaws. When something feels confusing or outdated, I have to fix it.
Main Menu: Now features wider screen previews with well-edited images, making it more interactive.
Save & Load Menus: Returned to horizontal pagination, modernized save slots, and kept features like delete/corrupted save recovery and cloud saving.
Preferences Menu: Now more compact without losing functionality.
Gallery: Split into Secret Images and Replay Scenes, still organized by character.
Help Menu: Completely redesigned for easier navigation.
In-Game UI: Updated navigation buttons, inventory, activity menu, and phone UI.
Higram (in-game social media):
Now includes a personal profile section where you can view shared photos and community reactions.
Cloud save token is now unified with Higram, allowing you to recover your photo gallery and achievements.
New versions get priority display for recent version screenshots.
Color Palette: Adjusted to make blacks richer for better text readability.
Technical Details & Versioning
Due to the scale of changes, this version is 3.00.0 instead of 2.24.0.
We tested it extensively, and your saves should remain intact. However, if you encounter issues, use the Fix Broken Save function.
What’s Next?
With version 2.23, we reached a critical story point. Now, 3.01.0 will delve deeper into the MC’s journey.
Alexandra is about to "get her hands on the MC"—I won’t spoil anything, but Norah definitely has some plans for this situation.
We’re splitting this update into three parts:
New prologue (now released)
Main story continuation (~Mid-March release)
Another update (~End of March release)
A new player poll will open after the next update to decide which character gets the next focus.
Since November, we’ve been working tirelessly, even through the holidays. We plan to maintain this pace until the end of March, then take a 4-day break in May it’s a necessary breather.
Below are some previews of what you will find.
Thank you all for your support and patience. Even if we’re silent at times, know that we’re always hard at work delivering the best experience possible.  You can access the download links for the full version and updates: CLICK HERE
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