Multiic

Multiic 

experimental visual novel with neural networks

129subscribers

38posts

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goals1
56 of 1 000 paid subscribers
when I reach 1,000 subscribers, I’ll be able to make even more interesting and ambitious features

0.6.82: custom contexts, cursor, story content, image prompts, Jo, music

✨ custom contexts: you can now save them either locally or publish them for everyone
✨ a new cursor replaces the "fucking awesome cursor" and is now the default
✨ koboldcpp: added a choice of 4 modes — auto/cuda/vulkan/cpu
✨ in some story sections, dialogue choices now include character icons showing who you'll meet on that route
✨ a kas event in the prologue (in story navigation: "prologue, night")
✨ reworked the suggestions bot (quick replies): instructions were changed; replies are now more varied, higher quality, and more appropriate to what's happening; they now also take the protagonist's system context (yours) into account
✨ new music; the currently playing track name is shown, plus loop and previous track buttons
✨ the cafe and kitchen locations have been updated
✨ new gallery items
✨ images added to the start screen
✨ jo: added new images and updated the bad ones
✨ image prompt generation setting: last n messages, up to 3; when set to 1, it uses only the user's message
🛠 ui/ux improvements; refactoring; transition animations fixed
🛠 koboldcpp: fixed startup on amd; updated to 1.109.2
🛠 reworked the shortcut from the prologue into "part 0"
🛠 improved the instruction for deciding when to roll a d20 in dnd mode
🛠 changed the trigger emoji for moving to the next day to reduce false positives
🛠 fixed the english in the prologue dinner scene
🛠 added to recommended models: claude-sonnet-4-6, grok-4-1-fast-non-reasoning, gpt-5.4, gpt-5.3-chat-latest (censored gpt)
🛠 fixed the layering in chess
🛠 fixed track switching in the sandbox, so it no longer breaks the in-game event queue or causes duplicate messages; it now works in "radio" mode by default — when one track ends, the next one starts playing
→ mega
→ onedrive
when publishing to custom contexts for the first time, you'll need to verify your email by entering a code → then come up with a login and password. i hope the backend behaves itself and everyone who wants to share will be able to do it :):
the language of the published context is taken from the "ai language" setting
koboldcpp: in the vast majority of cases, auto mode will do, but on amd it's sometimes better to switch to vulkan
a.unconditional
artifacts (tata tarara)
0:00
1:57
artifacts (tata tarara)
1:57
black ice paws
2:21

enjoy the game •ᴗ•
The "hints" option has been broken for me the last few updates. The new change to hints sounds great, but I don't see any hints pop up like I used to, and the automatic button doesn't work. The automatic button also appears when the 3 options toggle is selected.
Multiic, L3-8B-Stheno-v3.2-Q6_K and MN-Violet-Lotus-12B.Q6_K. I'll try with the default included one as well, the saiga_nemo_12b.Q4_K_m
VN, I finally realized that it depends on whether I'm connected to the internet or not. If I'm offline then the hints don't work. 
Subscription levels4

base

$2.22$1.43 per month
-36%
billed every 12 months
access to posts
game build 7 days before release
+ experimental features

person

$4.5$3.3 per month
-27%
billed every 12 months
access to posts
game build 7 days before release
+ custom user context in sandbox mode
+ D&D sandbox scenarios: classic, cyberpunk, zombie apocalypse, space odyssey
+ history saving
+ comic mode

visionary

$10 per month
for those who want to support the project
all the same perks as 'person'
+ full access to all images in the gallery
+ a huge thank you 💙

absolute

$22.2 per month
for those who want to support the project, all the same perks as 'visionary'
+ a huge thank you, hugs, and endless love
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