creator cover Melaniel
Melaniel

Melaniel 

3dxmarket.com

87subscribers

102posts

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About

Hi! I’m Melaniel. My portfolio features a wide range of 3DXChat builds in various styles, including sci-fi, modern, and urban.
What started as a hobby in 2020 has grown into a full-fledged creative venture. I released several free rooms, sold over 700 builds through a popular store, and recently launched my own platform: https://3dxmarket.com
My links:
Prices on my website and Hipolink are up to date. If Boosty displays higher prices, please let me know so I can update them.
Feel free to DM me here or on Discord if you have any questions or would like a tour of my rooms. You can find me on the official 3DXChat Discord under the same name: melaniel.

Project LH3 progress update 1


Hey guys!
Work on the new project is in full swing, and I’m hoping to finish the house itself by next weekend. After that, I’ll need another week to work on the environment.
The project doesn’t have a name yet, but I can show you what I’ve been working on over the past month. None of the areas are finished yet, but most of the more complicated assets are already done. Keep in mind that the screenshots are processed with DLSS 5 (I’m already using it). I really like how well it works with the environment.
Unfortunately, I managed to kill my PC (burned out the CPU), so I basically had to rebuild the whole thing from scratch, which took quite a bit of time.

Updates, my old stuff on 3dxmodz, and the next project

Hey guys.
I want to let you know that I’m going to remove my old projects from 3dxmodz. I don’t want to support this place whose admins support thieves and have zero respect for the creators who made that place what it is. It seems like after their store died, they lost interest and don’t care about the content that’s already been uploaded to the site.
Regarding my content on Modz, I want to re-upload the rooms that are worth keeping later on my website (3dxmarket.com) and probably on the updated version of Toraxs’ site (3dxchatsharing.com), which was launched earlier last week. But before I re-upload them, I want to slightly update the most popular rooms first — at least Seashore Apartment, Lovers Hideout (1), and the old GB.
Now, about the updates. I updated the Hole of Fame build. I removed a bit of text from the walls and some trash from the floor. Nothing significant, but the room size was reduced from 4.6 MB to 3.5 MB. I also added some extra spots behind the “slut wall” :) I attached file as "experimental" to original post (check the one you bought on boosty or hipolink).

Emergency Warning: Room Leaks

Hey guys. I don't think it's a secret anymore that public rooms have been getting leaked lately. Many good builders and hosts have already been affected.
If you care about your build, I wouldn't recommend hosting it publicly, because room ripping is definitely happening. Rooms are being ripped and uploaded to some pirate marketplace literally right now, as we speak, and this isn't the first time it's happened over the last few months. Just wanted to give everyone a heads-up.
My commercial builds haven't been affected so far, but I think it's just a matter of time, since the developers don't give a shit about builds protection.
yep - https://www.avora.club/marketplace here it is! 
This is exactly why when I buy a build it's for my own personal use and invite privately, open to friends only. Besides I never like competing for popular rooms nor have time to boot people. I've been buying from you for a nice minute now and I'll continue to do so. I don't even shop from 3dxchatstore anymore. Also 3dxx devs never gave a single fuck about anyone except their circle of friends if that.

Palma Azul Update

Palma Azul got its first update based on extensive live testing (thanks, Alice!). This update includes small tweaks and fixes to objects and pose placement, several new pose spots. The tiki bar and BBQ tables have been moved back to the beach area as was originally planned (the BBQ tables have been removed from the Simplified version). The Ultimate version also received additional consumable items in selected areas. Simplified version is more night mode friendly now.
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2nd update 1.2 was released. Few more tiny additions + fireworks added. Both versions. Also tried improve Simplified version. Just redownload files.
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3rd update. 1.3. Added few more poses spots, plane in the sky, bunch of flora and rocks here and there. Probably something else.
Palma Azul on Boosty (If you have problems with hipolink payments).
Post is available after purchase

Palma Azul

Hipolink: https://hipolink.net/melaniel/products/palma-azul
Boosty: https://boosty.to/melaniel/posts/329dfe0b-afcb-462c-be8a-aa8e45a8e2f5?share=post_link
  
Palma Azul is one of my largest projects and definitely my biggest island-themed build. It represents a section of a tropical island featuring a sandy beach, lush vegetation, and a highly detailed landscape.
In addition to the beach, you'll find an overwater bungalow resort /w gazebo, a pool bar, an A-frame bungalows and small gazebos perched on the cliffs, along with many smaller locations such as a waterfall viewpoint, hot air balloons, a lifeguard tower, a magical cave, a tiki bar, and more.
An enormous amount of work went into creating the complex terrain and dense, realistic flora to make the environment feel as natural and immersive as possible.
I created two versions of the project. Ultimate (8mb) is the most demanding but also the most feature-rich version, featuring numerous advanced assets and a fully customized nighttime lighting setup. In the Simplified version, I removed some of the heavier decorations and most of the lighting elements (both light sources and their corresponding models, such as lamps). This version weighs only 6mb.
I highly recommend trying both versions, as even the Ultimate version performs very well on modern PCs.
Important: The recommended lighting presets for this build are Morning (4th preset from the top, set to 1.1) and Night (2nd preset from the bottom, set to 1.1). The placement of objects throughout the map has been carefully adjusted to match the position of the sun and moon, ensuring that shadows fall naturally without obscuring important areas. I strongly recommend using these settings for the intended visual experience.

Beach project progress update

Sorry for the delay, guys. I wasn't able to finish the project on time, and then I ended up spending a week in the hospital. I'm back home now and putting the finishing touches on it. It will be released next week, 100% (3-4 days i think).
The funny thing is, I could've finished it a while ago (and technically still can), but I keep finding little things I want to add, tweak, or improve. 😅 All of the assets are finished now — the only things left are some landscaping and flora, plus a few tweaks, bug fixes, and final polish.
Glad to hear you are well and back to it. Wish you a fast recovery and cant wait to see this room live soon.  heart

Reggae Beach

Sneak peek of my next project. Right now, I'm working on assets such as buildings, furniture and other props. I plan to finish most of them later this week. After that, I'll switch back to working on the environment (beach, rocks, landscaping, etc.). Approximate release date: June 21. 
With this project, I want to create a medium-sized cozy resort village where you can chill with your partner and friends, or host it as a small, relaxing social spot. Just a place to unwind with some reggae music in the background, or simply the sound of tropical nature and ocean waves.
I'm putting a lot of effort into making everything feel cohesive and consistent, with all assets following the same design language and atmosphere.
Azure Halo on Boosty (If you have problems with hipolink payments).
Post is available after purchase
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