Global Ilumination Light Material Update 5 now available
Complete rework for Metallic / Roughness workflow. Now setting up surface properties is much more easier and faster.
Specular / Glossiness mode. Please disable "Use Inverted Specular" switch to enable it. Metallic / Roughness enabled by default. If your specular is too dark please enable or disable "Use Inverted Specular" switch and/or tweak Add Specular
Rework for RimLight only mode. New function now available in "Set Light Mode" drop down menu.
Updated all presets for new Metallic / Roughness - Specular / Glossiness workflow.
New "how to install and use" text file with general simplified workflow. Please take a look if you have any questions about this product.
Updated documentation for most important popups in Substance Painter UI for this tool.
Update is free and available here: https://boosty.to/luffythefox/posts/7102d639-56cb-4500-b249-55465b7ef1a7?share=post_link
Also here new updated readme file for this update. Thank you very much guys for supporting me on Boosty and ArtStation ^_^.
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how to install and use.txt2.67 Kb
global illumination light material
hand paint tool
substance 3d painter