[EN] Authenticity & Realism v3.94cfit (1.053) part #3
RU-перевод патчноута
URL STEAM Authenticity & Realism v3.94cfit
URL STEAM-collection ARm
=================================== EN
GOH A&Rm - Authenticity & Realism v3.94cfit#03
[patch "a" - adaptation : "b" - balance : "с" - content : "f" - fix : "m" - mechanics : "i" - integration : "t" - textures]
/ New features: logic and mechanics: /
- The mechanics of infantry-troop firing from tank armor is disabled due to a violation of control stability.
-(!)The mechanics of Bot Defence Emplacment have been implemented (the logic excluded during the GOH release of DMS, why they abandoned it, I did not understand) the spawn of enemy units at defense points. The list of possible units depends on the technological year of the enemy's development, as well as preset types of weapons such as (partly from Fortifications): mortars, tank destroyers, tanks, stationary machine guns, ammunition, artillery, bunkers, pillboxes, Concrete fortifications, ammunition boxes. Each Reinforcement of the bot has a total of CP and MP. The total number of Bot Defence Emplacments is regulated by the maximum number of ECP, as well as the cost of Emplacments from the bot's MP budget.
-(!)Implemented the mechanics of dropping support units from Transport aircraft. So far, only German content has been added to this mechanic: 3 units.
/ Added units: /
- The Evacuation Supply Vehicle Pz was added to the German Technology Research and Development tree in 1944.Kpfw V 'Bergepanther' [MACE]. Excluded from spawn by the bot. It has a crew of a WSS driver (engineer) and 2 Field mechanics. engineering equipment and explosives. Added to ARM Supply Mechanics - replenishes ammunition, repair kits, mines, and AXIS engineering resources.
- An armored version of the Char 2-II Pz has been added to the German technology research and development tree. Kpfw 2C 650(F) (not to be confused with the 155mm bis version) with increased armor in 1940. CP and MP values are increased compared to Char 2-I Pz.Kpfw 2C 650(f) from 1939
- An armored version of the Char 2-II bis 155mm Pz has been added to the German technology research and development tree.Kpfw 2C 650(F) with increased armor in 1941 for German Research and Technology. MP performance is improved compared to the Char 2-I bis 155mm Pz.Kpfw 2C 650(f) 1941
- The imported Swedish assault self-propelled gun Sav m/43 (1944) [MACE] was added to the Finnish technology research and development tree in 1944. Included in the spawn of the opponent's bot. Projectiles have been added to the Supply Mechanics 2.0 "Axis". New ARM camouflage in the colors of Finnish armored vehicles.
- The SU-14-2 [MACE] 1940' heavy self-propelled howitzer with a 203mm B-4 artillery gun [ARM LR] was added to the USSR Technology Research and Development tree in 1940 instead of the previous version of the SU-14 with an open conning tower. Included in the spawn of the opponent's bot with an average chance of appearing, excluded from the spawn when the [NoP]NoPrototypes addon is enabled. Projectiles have been added to the Supply Mechanics 2.0 "Allies". The standard camouflage has been completely redrawn, and winter camouflage has been added.
- A multi-tower Experimental (not built in metal) superheavy design tank by engineer Grotte T-42 [MACE] was added to the tree of research and development of USSR technologies in 1940. Included in the spawn of the opponent's bot with a minimal chance of appearing, excluded from the spawn when the [NoP]NoPrototypes addon is enabled. Projectiles have been added to the Supply Mechanics 2.0 "Allies". A super-heavy tank should be super-expensive and occupy almost the entire echelon. Slightly modified ARM camouflage in colors.
- An Experimental (not built in metal) heavy design tank by engineer Buganov KV-4B [MACE] was added to the tree of research and development of USSR technologies in 1941. Included in the spawn of an opponent's bot with a low chance of spawning, excluded from spawn when the [NoP]NoPrototypes addon is enabled. Projectiles have been added to the Supply Mechanics 2.0 "Allies". Slightly modified ARM camouflage in colors.
- An Experimental (not built in metal) heavy design tank KV-5 [MACE] was added to the tree of research and development of USSR technologies in 1941. Included in the spawn of an opponent's bot with a low chance of spawning, excluded from spawn when the [NoP]NoPrototypes addon is enabled. Projectiles have been added to the Supply Mechanics 2.0 "Allies". Improved the standard camouflage.
- A prototype of the IS-6 [MACE] heavy tank was added to the USSR Technology Research and Development tree in 1944. Included in the spawn of the opponent's bot with an average chance of appearing, excluded from the spawn when the [NoP]NoPrototypes addon is enabled. Projectiles have been added to the Supply Mechanics 2.0 "Allies". Improved the standard camouflage, "steppe" camouflage.
- The 57mm ZIS-2 anti-tank cannon, model 1943, was added to the USSR Technology Research and Development tree in 1943. The cost in MP/CP is reduced compared to the 1941 model. Added to the spawn bot. The speed of movement in walking mode has been slightly increased. Added an APCR (Armor-Piercing Composite Rigid) Subcalibre projectile
/ New squads: /
- New squads of tankers of the early/middle/late stage of the war have been added to the tree of research and development of technologies of the USSR and Germany. The cost of studying is 0 RP. They differ in uniforms, weapons, personnel, and movement equipment. The classic squad of tank runners has been removed. The cost of tankers is adjusted and balanced. Level 1 veterans.
- A new squads of the Sonderabteilung 1936 Penal Battalion has been added, consisting mainly of political prisoners and putschist SA storm troopers. Very weak soldiers with minimal weapon proficiency, low equipment, and skill penalties. The cost of the unit is 1 CP, only the Gendarme is counted, the average cost is MP. They are recommended for use to mine fields and in the 1st line of attack to divert enemy fire from the main regular troops.
- Redesignated the 1942 Penal Battalion Squad into the 500th Penal Battalion Squad in 1940. Very weak soldiers with minimal weapon proficiency, low equipment, and skill penalties. The cost of the unit is 1 CP, only the Gendarme is counted, the average cost is MP. They are recommended for use to mine fields and in the 1st line of attack to divert enemy fire from the main regular troops.
- Added a squad of Penal Battalion 540 1940. Very weak soldiers with minimal weapon proficiency, low equipment, and skill penalties. The cost of the unit is 1 CP, only the Gendarme is counted, the average cost is MP. They are recommended for use to mine fields and in the 1st line of attack to divert enemy fire from the main regular troops.
- All penal battalions will be 1.5 times more expensive in MP regular units, this is compensation for 0 CP of the penal guards themselves (except gendarmes)
/ Bug-fixes: /
- (!)Fixed CTD "Define not Found" in Multiplayer and skirmish mode.
- Fixed ~320 bugs in Supply Mechanics 2.0 entries
- SU-14 1940' removed from ARM due to multiple problems with the unit. Instead, there will be a SU in the research branch-14-2 1940 '
- Fixed the sound of anti-tank/anti-aircraft guns of the bot on spawn points for all nations
- Fixed the sound of the Ju-87B-2 'Stuka' dive bomber
- Fixed the lack of sounds in ARM aircraft: IL2 mod.41 and BF.109F-2
- Fixed and improved the logic of "automedic" from Nikral
/ Corrections: /
- Fixed the reload speed of the Nbw35 100mm German mortar to 5.5 seconds
- Increased movement speed of Flak.41, Flak.18, Flak.36, Flak.38 in hiking mode
/ Textures and camouflages: /
- The KV-220 and KV-2 ZIS-6 camouflages have been redesigned and improved. Steppe camouflage has been added.
- Winter camouflage has been rendered for T30, T32e1, T-34
- Redesigned and improved Wehrmacht Omnibus camouflage
- New camouflages for the Me.262 A-1
- New camouflage for the Ju-87
/ Balance of economics and research: /
- Numerous changes in the cost of units and units of Germany and the USSR 1939-1943
' The cost of crossings between the USSR and Germany :
' 1940 in 1941 reduced from 25 RP to 15 RP
1941 reduced from 25 RP to 15 RP in 1942
' 1942 reduced from 25 RP to 15 RP in 1943
' 1943 in 1944 reduced from 25 RP to 15 RP
' 1944 in 1945 reduced from 25 RP to 20 RP
- The cost of crossing the USA:
1940 reduced from 45 RP to 30 RP in 1941
' 1942 reduced from 35 RP to 25 RP in 1943
' 1944 in 1945 reduced from 25 RP to 20 RP
- The cost of Finnish crossings:
' 1939 to 1940 reduced from 40 RP to 30 RP
' 1942 reduced from 40 RP to 30 RP in 1944
'The KV-2 ZIS-6 was removed from the branch of dependent top tanks of the research on the principle of "year after year".
- The rate of obtaining the technology level (in fact, the transition from year to year) by the bot has been reduced by 10% since 1940
- The Marine Corps of the USSR Navy was moved to the USSR Research Tree from 1942 to 1941 and 1943 to 1942, respectively
- The partisans were moved to 1941 to explore the USSR. A squad of up to 12 people. Cost of 1 guerrilla in CP = 0.5
- Early Guardsmen-riflemen moved from 1942 to 1941
- ARM aviation: BF-109 with autocannons without bombs and IL-2 MOD-1 with autocannons without bombs, but with missiles - the cost is reduced to 0 SP. The cost of the unit size has increased to 10 CP.
- Enemy bot resources have been reduced by 12.5% in difficulty modes III and IV due to the appearance of Defense Emplacements
- The number of SP (Special Points) received has been increased by 15 points for capturing airfields and +5 for selecting a universal resource point on the map.
- The number of SP points received has been reduced by -5 for mode IV (airfield capture)
- The number of SP points received has been increased for I mode by 10 (airfield capture) and by 5 (universal resource point)
- The number of MP received is increased for capturing the "factory" or "universal point" as the difficulty decreases IV -> I
- The number of AP obtained is increased for capturing a "warehouse" or "universal point" as the difficulty decreases III -> I
- MP return rate for lost equipment and units increased as difficulty decreases III->I
- The size of the support echelon (air strikes, artillery strikes, etc.) has been reduced depending on the complexity of I-II-II-IV by -0-20-35-50 % , respectively
- Replenishment of SP (Support Points) costs 50% of the cost of the unit used), except for difficulty mode IV (75%). Destroying an aircraft in combat requires full replenishment
- The 57mm ZIS-2 anti-tank gun, model 1941, was moved from 1943 to 1941, the year of Research and Development of the Red Army technologies. Increased the cost of CP and MP
- SIG-33 150mm artillery moved to 1940->1939 year of development of the German Research and Technology Tree
- The 75mm legebig18 mountain Division regimental gun was moved to 1939->1940, the year of development of the German Research and Technology Tree
- 105mm lefh18 artillery moved to 1940->1939 year of development of the German Research and Technology Tree
- The Sdkfz251d-1 Stuka MLRS (Wurfrahmen 40) was moved from 1942 to1943 by the German Research and Technology Tree
- MLRS 15cm Nebelwerfer41 moved from 1943 to1941 year of the German Research and Technology Tree
- MLRS 21cm nebelwerfer42 was moved from 1944 to 1942 by the German Research and Technology Tree
- MLRS BM-8-48 ZIS-6 was moved from 1942 to 1941 by the USSR Research and Technology Tree
- MLRS BM-13-16 ZIS-6 was moved from 1943 to 1942 by the USSR Research and Technology Tree
- The crew of all BM-class MLRS (except the bm-8 based on the T-60) has been replaced with vanilla tankers (wtf?) on the artillery of the Army.
/ Bot-Balance: /
- Flak.41, Flak.18, Flak.36, Flak.38 added to the enemy's spawn bot
- The frequency of occurrence of KV-2'39 and '40 has been reduced, a limit of a maximum of 2 units has been set.
/ Interface: /
- New portraits for all new units and squads of the current patchnotes
- New portraits of KV-220, KV-2 ZIS-6, Gaz-67 Medics, 1940 VDK Paratroopers, ARM Artillery Detachments, Mining Detachments of 1939 and 1943
- Fixed duplicate of the medic tent building button
/ Localization: /
- Full localization of patchnote changes in 3 languages: EN, RU, CH
- Correction of translation errors in 3 localizations: EN, RU, CH
- Numerous edits of 3 localizations: EN, RU, CH
/ Other: /
- Constant optimization of the client's size by rejecting LOOSE files, sequential archiving of directories in .PAK format.
- Total change in the size of the distribution compared to the previous release by -2.6 GB.
- 115 modified and new.dds textures
- 117 new bitmap images .png
- 413 modified code files
- Total number of objects 8,987 (15.11 GB)
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3.94
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