Start here: The Third Prophecy | С чего начать
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An unofficial sequel to Armies of Exigo (2004): a complete overhaul of the original engine, expanding its capabilities across all major systems to enable deeper systemic and emergent gameplay.The story continues the conflict between humans and the Beasts in a new non-linear campaign with RTT and RPG elements.
Where the project is now
Active development, solo. The first public version will be a tech demo. Progress is shown in videos, ModDB articles and on Discord.
Planned for the full version
- A new non-linear campaign with cross-mission quests: a quest you receive in one mission may have to be completed in another
- New gameplay mechanics
- New units and buildings with new models and animations
- New heroes and an overhauled tech tree
- New unit stats, hero skills and spells, with progression from mission to mission
- A new approach to resources, settlements and faction support
- Improved dynamic lighting, atmospheric and spell effects, post-processing and global illumination (GI)
- New sound design and cutscenes
- Unit inventory and new items
- Improved textures and new static objects
- A fully reworked contextual enemy AI
- Widescreen support
Is it free?
Yes. Every public version — the tech demo and everything after it — is free for everyone. Paid tiers are a way to support development and follow it closer: they never lock a public version behind a paywall, and they don't buy influence over design decisions.
the third prophecy
project