Weekly!
Hi everyone!
I'm currently busy writing dialogues and adding events into the engine to reveal a bit more about Tressa's background and the main character themselves. After all, they’ve barely interacted with each other up to this point.
Also, regarding the previous post about changing mechanics:
I've significantly relaxed the restrictions for mini-games and added an option to skip them entirely, since a lot of players complained about them.
I've significantly relaxed the restrictions for mini-games and added an option to skip them entirely, since a lot of players complained about them.
Regarding the map:
Even though I showed you some nice previews, I haven't been able to get proper control over the image generation just yet. To avoid leaving the issue up in the air, I went with a slightly simpler approach for now, but the core concept remains the same. I'll keep working on the map because it’s still not quite what I originally envisioned.
Even though I showed you some nice previews, I haven't been able to get proper control over the image generation just yet. To avoid leaving the issue up in the air, I went with a slightly simpler approach for now, but the core concept remains the same. I'll keep working on the map because it’s still not quite what I originally envisioned.
weekly
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