Weekly!
Hey everyone!
I’ve put together a development plan for the upcoming update and finalized how the game should look and feel going forward.
As I mentioned in my last post, combining a branching narrative with free exploration is really tough—you have to constantly juggle and keep track of countless events that need to shift depending on the context.
What I’m changing:
Script & Pacing: I’m already revising the text to ensure a smoother narrative flow, as well as double-checking the facts regarding chemistry and what was realistically possible in that era.
Movement & Focus: I’m removing free movement in the way it previously worked. The game will become less grindy and much more focused on the story.
Visuals & UI: Taking this opportunity, I’ll improve the visual presentation and, if time permits, polish the UI.
This will allow me to completely wrap up the game's first arc and kick off work on the second arc alongside the update.
All of this will help me stay focused on the story's progression, especially since it will soon branch out between three different characters. The first arc will serve as an entry point—a crucial decision where players choose who they want to align with.
Thank you for your support!