Chapter 5 - Devlog 9
Hello everyone!
It's been three weeks... and yes! I know I'm a day early (more on that below).
But now, it's time for a second July devlog!
What's Been Done?
- ~115 renders(?) and 1 animation
- Lots of code (around ~4-5k lines?)
GIVE ME THE DEETS PWEEEEASE!!!
- +160 layered assets (static images + animated ones)
- Got the first 9 events into a "playable" state
A bit less work on renders and animations this time around, as I mainly focused on integrating what I've made so far into the game's code.
Coding?! WHO CARES!
I know working on code is always hard to sell, renders and animations are flashier, but well...
RCD is still a visual novel, not a CG set ^^
Since I'm dividing my renders into different assets, it allows me to customize them more without bloating the game's size.
Adding a few variations of Misaki blushing?
Now I'm only displaying her face on top of the rest of the scene.
Now I'm only displaying her face on top of the rest of the scene.
rcd
devlog
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