Two words about progress
Hi all!
The code for the quest menu has been completed and, most surprisingly, it works correctly. What this menu will look like:
- Visual display of the number of quests that are not yet available, completed quests and those available for completion.
- The ability to click on an available quest of interest and find out at what time and place it begins, what conditions must be met to start it (for example, the amount of resources).
- Available quests are always at the top, and completed ones are at the bottom.
For some time now I will be busy filling this menu with all the quests already available in the game, then I will work on the relationship menu.