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🧪 Demo is not “a small version of the game”

A demo is a test.
It tests:
- your hook
- your first 10 minutes
- your Steam page promise
- your controls
- your pacing
- whether players actually want more
Steam Next Fest is built around playable demos, feedback, and audience building.
But don’t throw in a rough tech demo just because there is an event.
⚠️ Bad demo:
“Here is some unfinished stuff.”
✅ Good demo:
“Here is the strongest slice of what this game is.”
✅ Quick fixes:
- start with the core fantasy
- cut slow setup
- polish the first 5 minutes
- end before the best idea gets boring
- make the wishlist reason obvious
🎯 Rule to remember:
A demo should not show everything.
It should make players believe the full game is worth following.
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