👀 1-minute test: give the game to someone who knows nothing about it.
Don’t explain the controls.
Don’t tell them where to go.
Don’t rescue them when they get confused.
Just watch.
Where they hesitate, click the wrong thing, miss an objective or ask “what do I do?” — write it down.
🎯 The useful part is not what they say is confusing.
It’s where you can see them become confused.
You already know how your game works.
Your player doesn’t.
Don’t explain the controls.
Don’t tell them where to go.
Don’t rescue them when they get confused.
Just watch.
Where they hesitate, click the wrong thing, miss an objective or ask “what do I do?” — write it down.
🎯 The useful part is not what they say is confusing.
It’s where you can see them become confused.
You already know how your game works.
Your player doesn’t.
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