⏱ Common mistake: working without a finish line
“Work on combat” is not a task.
Neither is:
- improve UI
- make level better
- polish enemies
- work on Steam page
Those tasks can eat an entire week because they have no clear end.
✅ Make tasks finishable:
Instead of:
“Improve combat”
Write:
“Add hit sound to 3 weapons”
Instead of:
“Polish tutorial”
Write:
“Fix the 2 places where testers get stuck”
🎯 Rule to remember:
If you can’t clearly say when a task is finished, it’s probably too big.
“Work on combat” is not a task.
Neither is:
- improve UI
- make level better
- polish enemies
- work on Steam page
Those tasks can eat an entire week because they have no clear end.
✅ Make tasks finishable:
Instead of:
“Improve combat”
Write:
“Add hit sound to 3 weapons”
Instead of:
“Polish tutorial”
Write:
“Fix the 2 places where testers get stuck”
🎯 Rule to remember:
If you can’t clearly say when a task is finished, it’s probably too big.
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