Current game state:
- procedural generated levels with random loot/enemies/ unique encounters.
- 2 themed locations / 2 bosses
- 2 playable characters
- 40 + game items
- perks
- 2 themed locations / 2 bosses
- 2 playable characters
- 40 + game items
- perks
- statuses (buffs/debuffs) bleeding, poisoned etc
- weapon prefixes (you can get cobalt weapon or cursed one)
- weapon prefixes (you can get cobalt weapon or cursed one)
- dialogues
- some sfx