EvilBox

EvilBox 

Content for Virt a mate (VAM)

153subscribers

63posts

(dev) Need feedback

I am curious what you think about ambience in dorm env. This room is good or not from your opinion?
1. In game picture not too bright or high contrasted?
2. Subdued lighting baked in the blender on textures in balance with game body textures/clothes?
3. When you use virtual reality your eyes less tired?
1. I really love the environment; golden hour look is definitely a new approach for my personal scenes.
2. I've found it one of the easier environments to manipulate in game lighting to reflect off skin textures the way I like. I am a sucker for low/no-light environments for the drama though.
3. Haven't tried in VR yet but I do not get as much desktop fatigue in the scene when I'm building late at night.
It looks very good, in desktop and vr mode. I also use VR very seldom, but I checked it - looks great, too!
I would love to see multiple version of it with different lighting. Day, night, evening, etc. Same with other environments! They look awesome already but would be great to have different variations of time of day
EvilBox, but if I don't use SkyMagic Loader the CUA's reflection probe is ignored and reflections only come from VaM's built-in sky, which is not good
EvilBox, but I am not a VaM expert, I don't know, if there is another way to use custom reflection probes on characters
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