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creator cover EvilBox

EvilBox

Content for Virt a mate (VAM)
EvilBox
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Donations for 5090 Series. My RTX 2080 is too slow for fast baking diffuse textures.

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Director Office
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Oh my car (UPD v1.1)
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Late 80s set (cloth)
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(dev) Need feedback

I am curious what you think about ambience in dorm env. This room is good or not from your opinion?
1. In game picture not too bright or high contrasted?
2. Subdued lighting baked in the blender on textures in balance with game body textures/clothes?
3. When you use virtual reality your eyes less tired?
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It looks very good, in desktop and vr mode. I also use VR very seldom, but I checked it - looks great, too!
I would love to see multiple version of it with different lighting. Day, night, evening, etc. Same with other environments! They look awesome already but would be great to have different variations of time of day
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EvilBox, but I am not a VaM expert, I don't know, if there is another way to use custom reflection probes on characters
Dorm clothes set 02
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Dorm girl room v1.1
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Dorm clothes set 01
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[DEV] Modern dorm room for girls

I am almost completing a modern dormitory room for girls into my Blender project. I have endeavored to follow your suggestions for ENV and adjusting the lighting so that the space is neither too bright nor too dark and is free from any unwanted sunlight glare on assets. I hope that I have achieved a balance in the my current lighting in to blender, resulting in a visually appealing room that will look stunning both on desktop and in VR mode.
This room currently boasts an impressive number of assets incorporated into the scene. Also I have followed your suggestions:
1. dormitory with a shower.
2. Cozy lighting (i guess is cozy on renders)
3. There are various peeking spots such as (from closet, under the desk, through the doorway to the bathroom).
4. The bathroom doors and closet doors can be opened.
5. Shower doors can be opened
6. A movable chair assets
After completing my plan is to create a Halloween-themed version of this environment.
Low resolution renderers (is enough to understand lighting in the scene)
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sheeesh

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