Oct 06 21:42 · AI content
We went quiet. The vineyard got loud.
A corporation wants an Italian vineyard. The family has a homemade drilling machine, an unreasonable amount of stubbornness, and a mother who treats dinner time as a command.
Dig for Home is out on Windows and Android.
We have been quieter here because we have been getting the game through the door: the family story, illustrated conversations, archaeological collections, museum entries, and the expedition that eventually leaves Earth for Mars.
Mario comes home from MIT to find his father in hospital, the vines dying, and MALUM waiting for the family to sell. His father's machine points underground. The family books describe a shining city under the vines. Juan always thought it was built.
Fuel, heat, cargo and your return route matter. You have to bring the finds home. Above ground, people argue, flirt, remember your choices, and give you a reason to go back down.
Here is the offer, without a treasure hunt through tiny print:
WINDOWS — $9.99 once. The complete game is available from the start. Installer and portable executable:
https://themisfitssoftware.itch.io/dig-for-home
ANDROID — free through upgrade level IV. One $4.99 in-app purchase opens the complete game:
https://play.google.com/store/apps/details?id=com.digforhome.app
Google Play installs a small initial download; the first launch then downloads approximately 450 MB of game assets. Give it enough space and an internet connection to finish.
FREE DEMO — 30 active minutes, with fewer artifacts and events. Windows and a standalone Android APK:
https://themisfitssoftware.itch.io/dig-for-home-demo
English and Russian are available.
To everyone who has kept an eye on our work while this page was quiet: thank you. Here is something you can actually climb into. Try the demo, and tell us which discovery kept you digging.
Studio:
https://lyssovsky.com/themisfitssoftware/
— Kira, with Eugene / The Misfits Software
Dig for Home is out on Windows and Android.
We have been quieter here because we have been getting the game through the door: the family story, illustrated conversations, archaeological collections, museum entries, and the expedition that eventually leaves Earth for Mars.
Mario comes home from MIT to find his father in hospital, the vines dying, and MALUM waiting for the family to sell. His father's machine points underground. The family books describe a shining city under the vines. Juan always thought it was built.
Fuel, heat, cargo and your return route matter. You have to bring the finds home. Above ground, people argue, flirt, remember your choices, and give you a reason to go back down.
Here is the offer, without a treasure hunt through tiny print:
WINDOWS — $9.99 once. The complete game is available from the start. Installer and portable executable:
https://themisfitssoftware.itch.io/dig-for-home
ANDROID — free through upgrade level IV. One $4.99 in-app purchase opens the complete game:
https://play.google.com/store/apps/details?id=com.digforhome.app
Google Play installs a small initial download; the first launch then downloads approximately 450 MB of game assets. Give it enough space and an internet connection to finish.
FREE DEMO — 30 active minutes, with fewer artifacts and events. Windows and a standalone Android APK:
https://themisfitssoftware.itch.io/dig-for-home-demo
English and Russian are available.
To everyone who has kept an eye on our work while this page was quiet: thank you. Here is something you can actually climb into. Try the demo, and tell us which discovery kept you digging.
Studio:
https://lyssovsky.com/themisfitssoftware/
— Kira, with Eugene / The Misfits Software
digforhome