3rd step is complete.
The 3rd step has been completed. What a pain in the ass that was. I guess the difficulties start now.
But it is done.
What has been achieved:
-More rooms and objects are created
-Changed the button to switch rooms to another one FOR NO REASON AT ALL
-Created a game object that you can pick up (he is called sad man)
-Created a room with a trigger, which checks if you have that object or not
-If objected was picked up - winning message is displayed
With this completed, we have our very simple win condition. There are probably better ways to do it (I just set up a bool and check if it's true or not). For now it will do.
Let's go onto the 4th step. I need more time to think of proper gameplay loop and how to organize it correctly. So for now, while I am thinking about that - let's draw a sexy big tittied ghost GF.
This step is simple, but may be hard to do.
Step 4:
1. DRAW A GIANT BIG TITTY GHOST GF and animate her.
That's it. I am not sure how long will I be on this step, I haven't drawn sexy women with pixel art before, but it'll be some good training.
While I am busy drawing that, I will think of gameplay. Because in the next step we should be creating the gameplay loop.
Wish me luck!