(ENG) Alice: Madness Returns — Experimental Two-Player Co-op Mod
Time for something a little more substantial: how about a co-op mod for Alice: Madness Returns?
I have released the first public alpha version of Alice Co-op, an unofficial mod that allows two players to play through the game together.
Both players can see each other, control their own Alice, fight shared enemies and synchronize many cutscenes and world interactions. The entire game has already been completed in co-op from beginning to end — exactly once, which is both proof that it works and an honest description of the project’s current maturity.
How it works
Each player runs their own copy of the game. A lightweight UDP relay exchanges player actions, animations and selected world states, while the host controls the authoritative state of ordinary enemies.
The current version includes:
- Two independently controlled Alice characters
- Shared enemies with synchronized health and deaths
- Enemies capable of targeting both players
- Remote movement, weapons, abilities and visual effects
- Shared destruction of many breakable objects
- Coordinated death and checkpoint recovery
- Synchronization for many interactions and cutscenes
- Emergency recovery controls for desynchronized scenes
- Optional host-to-client profile synchronization
- Support for localhost, LAN and trusted VPN connections
The mod already includes MadnessPatch 3.1.1, so it does not need to be installed separately.
Wonder Sun
hello, can i get your contact from discord or twitter? Im also to development Alice co-op and i want to talk about this topic
Aug 30 17:07 (changed)