DiLied

DiLied

FFXIV Mod Creator

1 262subscribers

176posts

hi! seems like the icon for shake it off is still default. is this a bug? @_@
Jason Yu, should be. How can 1 particular icon be off? oO
hello ! i have a little problem i download your mod, vfx, weapon and head works normally but the hud and job icons didnt work but impossible to know why, actually no conflicts with other mods
Saphinir, 
1. enable icons and HUD in default collection if you use penumbra.
2. set this in game like on the picture.
3. restart the game
I currently have a bug with this mod. When the gauge/meter is above 50, I have this aura around me instead of the white/blue lightning in the video. Not sure what's the cause since I have the mod set to highest priority in Penumbra to resolve any potential conflicts and have tried turning the conflicting mods off. Everything else is working splendidly, amazing mod!
SevereArtisan, send me screenshot with mod settings
DiLied, I figured it out. Beast Gauge Aura was set to Default for some reason for my main collection. Thought I had set it to Others. Set it and fixed it.
Hello, first of all thank you for creating something that makes me actually want to play warrior!. Juest a small question, I'm not very well versed with mods yet but what is the purpose of the multihit.json file? and where would I put this?
Kind regards
Arch Nihil, multihit is a separate plugin that divides damage total number in different parts, which are timed to skill animations. For example Heavy Swing (Access) has 4 hits during its animation, so instead of 1 damage number, you get 4 separate numbers. It's just another cosmetic thing that increases immersion. .json file is a preset that needs to be imported in the plugin if you need it. there is a link for the plugin: https://github.com/Bluefissure/MultiHit
DiLied, Thank you very much! I will definitely have a look at this and send people your way for these wonderful mods!
Hi, I've noticed that some of the cyber blade vfx persist when I play SAG, especially when I draw and sheathe the weapon. The weapon I'm using is relic i645. The mod is really cool for the warrior, who normally has very few animations. Very good work
DiLied, Ok, I didn't know that, is there any way to bypass that?
Choupse, well, you can always just disable mod when you don't play WAR)
this is a really cool mod but i cant figure out how to get the multihit to work
TheLostSoul128, instal it as any other plugin and import preset
how do you get the hug/ability icons to change?
Saiko, open these comments and look above
DiLied, got it working :) ty
Is there a way to remane the abilities?
DiLied, Figured it out thank you!
In Korea, version 6.4 is available, so some parts are not applicable.
Will it all be applied once version 6.5 is released??
Bondrewd, I can't say for sure but I guess
Hi, When i use Bloodwhetting the timer visuals look like this. Unsure what is the cause.
Teinta Kukoro, I guess you have an old mod version. try this one 
https://boosty.to/dilied/posts/64369eca-4b89-42ba-b0e4-f6f4ad1301a4?share=post_link
DiLied, That sorted it Thanks.
I'm using your great mod with thanks. I using [Defiance] , Texture's crash like an image...how can i fix it?
Except for Defiance, it all works fine...
punk david, I know only two issues that can cause this:
1. you're on chinese server, so you need to wait for 6.5
2. you have mod conflicts
DiLied, oh... ok thx :)
Found a really problematic thing on Defiance.
Me and my boyfriend we use Mare on each other and whenever I turn on my stance that face effect on screen plays on his screen as well. It disturbs other people gameplay that share the mods with you, would it be possible to remove, or patch in a way that only shows up on my screen?
Aquela Helena Lá, I'll try to fix it after 7.0
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