The Primal RDM 1.3.0 major sound fix + multihit support
I've got a lot of comments from people mentioning that when there are lots of RDMs in alliance raids, you can hear modded sounds from them, which is a bit annoying since some sounds (like Zwerrchau) are quite sharp. This new update disables most of the sounds (especially modded) from others RDMs while making sounds on your character remain. If you ask why not just leave default sounds for other RDM, I can't find a way to do it. If I leave default sounds, then you will hear both default and modded sounds on your character which is odd, so that was the best solution I came up with.
rar
The Primal RDM 1.3.0.rar23.07 Mb
json
The_Primal_RDM.json8.09 Kb
.json file is a multihit plugin preset to import.
Now I can fully concentrate on AST project :3