[New Tutorial] Methods of object interaction in Unity. How to work with patterns and connections in your code
Introduction
Hey, everybody. When creating any game - in it, your entities always have to interact in some way, regardless of the goals - whether it's displaying a health bar to a player or buying an item from a merchant - it all requires some architecture to communicate between the entities. Today we're going to look at what methods you can use to achieve this and how to reduce the CPU load in your projects.
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