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creator cover DevsDaddy

DevsDaddy

Unity game developer with 10+ years of experience
DevsDaddy
goals
0 of 100 paid subscribers
Let's develop a strong developer community with quality code, and in my time I will continue to share Open-Source and Premium libraries.
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About the creator

🤔 My name is Elijah, I've been working in the game development industry for more than 10 years and I love to solve various problems related to my field.
🔭 My main tool as a person working with both mobile and console games is of course Unity.
⚡I also worked with WebGL and used mostly C# or NodeJS as a server language. I would be glad to share my experience - you can always write to me in Discord (SodaBoom).

[New Tutorial] Writing a cross-platform plugin for upscaling rendering under ThreeJS (like AMD FSR)

An upscaling algorithm is an algorithm for improving the quality of real-time animations and images using simple and efficient shaders. Unlike AMD FSR, which is generally focused on PCs and consoles, we will create a plugin that has been designed specifically for upscaling animations, preserving clarity and contrast while working on all platforms.
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[New Tutorial] Creating safe and fast multiplayer in games on Unity and NodeJS with examples

Planning an approach to multiplayer game development - plays one of the most important roles in the further development of the whole project, because it includes a lot of criteria that we should take into account when creating a really high-quality product. In today's manifesto tutorial, we will look at an example of an approach that allows us to create really fast games, while respecting all security and anti-chit rules.
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[Free Assets] 2D Noir Game Characters (4K / Layered PSD)

A bit of sad backstory. The graphics were developed a long time ago - I wanted to use it to create my own game in the detective genre, for which I wrote a lot of code, script, created a lot of different resources. Now - all these resources are just lying idle and I will be glad if on the basis of them you can create the coolest game.
About licensing: All resources can be used absolutely free of charge without attribution. Thank you for your support!
Free Download:

[Free Assets] 2D Noir Game Backgrounds (4K)

A bit of sad backstory. The graphics were developed a long time ago - I wanted to use it to create my own game in the detective genre, for which I wrote a lot of code, script, created a lot of different resources. Now - all these resources are just lying idle and I will be glad if on the basis of them you can create the coolest game.
About licensing: All resources can be used absolutely free of charge without attribution. Thank you for your support!
All Locations in Layered PSD can be downloaded here:

[New Tutorial] Ways to interact with the network in Unity with examples for organizing multiplayer games

Hey, everybody. Many people, when they start developing their multiplayer game think about the realization of the network part. In this article I would like to tell you about the main methods of network communication in the framework of client-server relations.
Read Free Tutorial Here:

[New Tutorial] Creating Your Own Scriptable Render Pipeline on Unity for Mobile Devices: Introduction to SRP

Unity, one of the leading game and application development platforms, provides developers with flexible tools to create high quality graphics. Scriptable Render Pipeline (SRP) is a powerful mechanism that allows you to customize the rendering process in Unity to achieve specific visualization goals. One common use of SRP is to optimize rendering performance for mobile devices. In the last article we took a closer look at how rendering works in Unity and GPU optimization practice.
In this article, we will look at creating our own Scriptable Render Pipeline optimized for mobile devices on the Unity platform. We'll delve into the basics of working with SRP, develop a basic example and look at optimization techniques to ensure high performance on mobile devices.
Free Tutorial Here:

[New Tutorial] Optimizing Graphics and Rendering in Unity: Key aspects and practical solutions

Rendering plays a critical role in creating visually appealing and interactive game scenes. However, inefficient utilization of rendering resources can lead to poor performance and limitations on target devices. Unity, one of the most popular game engines, offers various methods and tools to optimize rendering.
Last time we considered optimizing C# code from the viewpoint of memory and CPU. In this article, we will review the basic principles of rendering optimization in Unity, provide code examples, and discuss practical strategies for improving game performance.
Read Tutorial for Free:
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[New Tutorial] Optimizing CPU Load in C#: Key Approaches and Strategies

  Hi everyone, last time we already touched upon the topic of optimizing code in C# from the point of view of RAM usage. In general, efficient use of computer resources such as the central processing unit (CPU) is one of the main aspects of software development.
This time we will talk about optimizing CPU load when writing code in C#, which can significantly improve application performance and reduce power consumption, which is especially critical on mobile platforms and the web. In this article, we will consider several key approaches and strategies for optimizing CPU load in the C# programming language.
Read here for free:

Subscription levels

Little Supporter

$ 1,01 per month
Small doesn't mean it's not important. Every penny helps me create more content for you to create your games with and learn from, becoming a professional at what you do.
What does the entry level provide?
- My many thanks for your support;
- Prioritize support on assets and code;
- Closed chat in Discord (subscriber level);
+ chat

Timekeeper

$ 10,2 per month
Thank you for helping me save my time - because you realize that time is money. And more money means more free time for community development.
What does the entry level provide?
- My many thanks for your support;
- Prioritize support on assets and code;
- Priority for Tutorials creation requests (video and text);
- Closed chat in Discord (subscriber level);
- Professional mentoring for you (1 hour per week);
+ chat

Rich Daddy

$ 51 per month
Yes, you are indeed a rich dad, which helps me, a father of two children - to find more time to educate large numbers of people.
What does the entry level provide?
- My many thanks for your support;
- Personal licensing for any asset or code with premium support;
- Premium Tutorials and Assets with your requests;
- Closed chat in Discord (vip-level);
- Professional mentoring for you (3 hour per week);
+ chat

The Lord of Development

$ 92 per month
Yes, you are a true lord of game development. You can always help the community, and the community will help and support you in due time.
What does the entry level provide?
- My many thanks for your support;
- Personal licensing for any asset or code with premium support;
- Request for any asset/library for you with personal license;
- Premium Tutorials and Assets with your requests;
- Closed chat in Discord (vip-level);
- Professional mentoring for you (6 hour per week);
+ chat
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