Development log April 2025
Hello, it's been a long time since the last update, so now I'm going to share some more information about the games I've been working on:
· Bad Hombre, RISE!
Let's start with the nearest release, abbreviated as BHrise! and previously known as ProjectNBR.
In previous versions of the game, one of the main complaints (and in others of my games) has been the overwhelming darkness in nighttime scenes. I decided to buy another monitor (out of my own pocket) to improve this, and here are the results:
development