When I reach 1000 paid subscribers, I will be able to devote more time to creativity
$0 of $26 988 raised
I will be able to devote all my time to developing high-quality game templates with convenient and flexible settings, as well as support updates!
About
Hello! My name is Evgenii Tkalenko, a game developer from Russia. I have been working with Unreal Engine for over three years and continue to explore its possibilities. Currently, I am focusing on two directions: developing a project with ready-to-use game mechanics inspired by Alien Shooter 2 and Alien Swarm, and creating a visual novel with point-and-click elements, educational tasks, and puzzles. It features a complex dialogue system and deep relationship mechanics between the player, the team, and NPCs.
If you would like to try the demo and follow the project updates, please subscribe to our Telegram channel: https://t.me/letstorybeginru
Hi! My name is Evgenii, and just like many of you, I'm an Unreal Engine developer. While creating 2D games, I constantly ran into two major problems: massive texture memory usage and performance drops due to too many sprites. I couldn't find any existing solutions that truly satisfied my needs.
To solve these issues, I created Sprite Optimizer—a powerful plugin that changes the game for 2D development.
What does Sprite Optimizer do?
✅ Trims the Fat: Intelligently removes transparent areas around your sprites, drastically reducing texture size. ✅ Preserves the Pivot Point: Automatically recalculates the pivot to ensure your sprite stays exactly where it should be. No more manual adjustments!
✅ Creates Texture Atlases: Combines hundreds of sprites into a single texture to dramatically reduce draw calls.
Dear subscribers, thank you for supporting me and being interested in my work. I want to inform you that I won't be able to work on any projects for the next six months. I simply don't have any free time.
As soon as I have the time, I will resume development.