Ahoge Version 0.4
ahoge_maya_2025_version_0_4.zip287.32 KbDownload
ahoge_maya_2024_version_0_4.zip287.73 KbDownload
ahoge_maya_2023_version_0_4.zip281.11 KbDownload
Changes:
1. Color and width are now displayed in the viewport.
2. Color controls have been added.
The color is exported to Arnold as a custom primvar called ahoge_color. You can use the aiUserDataColor node with the attribute ahoge_color.
3. Ahoge has been slightly optimized and should perform better.
4. Viewport controls have been added.
The "Preview Sides" option changes the geometry of the displayed hairs. The more "sides" there are, the rounder the hairs become.
I also wrote a script that builds Ahoge module for multiple versions of Maya. However, the earliest version I was able to make Ahoge work with is Maya 2023. The Arnold SDK for Maya 2022 has functions that were deprecated in C++11 and removed in C++17. I would need to rewrite my entire plugin to eliminate the C++17 code that I rely on.