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Pavel Zhukov
Pavel Zhukov
17 subscribers

Cascadeur animation to UE4 demo project

CascadeurToUE4Demo.zip137.48 MbDownload
The character animation is created in Cascadeur, the fluffy hat (UE4 Hairs) is created in Blender, and a my Free Simple Fur material for UE4 is used to dress the character.

In making this video, I used my Blender addon Cascadeur to Game Engines to transfer the animation from Cascadeur to character.

Cascadeur animation file (cascadeur_to_ue4_demo.casc) and all other resources (fbx's, textures, etc) are located in the "ObjectsSources" folder.

Character is rigged with the Auto-Rig Pro.

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