Update Match 6, 2026
New month, new updates:
"Commissioned Works" "Dan Habiki" : 1 new sketch between Spirit Rouge and Spirit Vanilla has been made. Due to my own thoughts on the projects the pacing may be sped up and the comic changed.
"Commissioned Works" "Votakwot" "Diane's Tentacle Troubles" : 2 new images added to the sequence. I should of focused on it more, but it is what it is.
"Commissioned Works" "Votakwot" "One shots" : 6 images have been added to the One shot section. Clarice and Genesis in what might be a sequence later. A character who totally isn't Kim Possible named Zeta, possessed by another character named Jezebel who is definitely not Shego. And a character named Lydia who would not be named Hayley otherwise having some parasite trouble and getting her body invaded by another character named Jasmine (not Gina).
The new Dictatorship page is still being worked on. I'll upload it when it's ready.
"Commissioned Works" "ZST XKN" : 3 loops have been added featuring Miranda and Ellie.
My own 3d work is slow as usual. I did nearly complete Violet's model. It was tough but most of my month was spend working on it. Considering how far back I had to start from I'm pleasantly surprised with all the fixes, edits, and updates I've done with it. Which should hopefully mean that future models I base from the model will be done quicker too. I just have her textures and some teeth to fix, but I'm very happy with it. Could it be even better? Probably. But where she's at I think should work just fine for any thing. And so once the textures are set up once more (which hopefully should only take like a day or two) I can animate the scenes with her and also get Helen's model ready to do the two animations.
The game is also being worked on. I already said it last month but the thing that stopped me hard in my tracks was the grass/trees and bushes. I'm just not good enough to figure out that style in 3d in a way that works well with the gameplay I plan as one of Phage's parasites. Given how close you'll be to a lot of things it just wasn't looking great. But I did finally get pass that. I settled rather. And I've been continuing to work on the environmental meshes. Hopefully the game runs ok when it's ready.
And that's about it. I hope to have a productive month.
Next month may have few updates. We'll see.